81
3. Wait until sequencer is recording (after the count-in measures, if any) then hold
SET and momentarily press the memory piston (
M1
,
M2
,
M3
,
M4
,
M5
or
M6
)
corresponding to the memory you wish to store.
4. Release both pistons. The console display will read:
M e m o r y C o p i e d
T o S e q u e n c e r P o r t
5. Wait five seconds, then perform steps 3 and 4 above to send another memory to
the sequencer, if desired. Make certain you leave a few measures of space
between the memories which are saved.
6. When all memories have been recorded, stop the sequencer.
Remember to save the sequence after all memories have been recorded.
Restoring a Combination Memory
To restore a memory which has been saved to a sequencer:
1. Make certain sequencer is connected correctly to the
SEQ IN
and
SEQ OUT
jacks.
2. Begin playback of the sequence containing the piston information.
3. Stop the sequencer as soon as a memory piston (
M1
,
M2
,
M3
,
M4
,
M5
or
M6
)
begins to flash. This indicates that a memory has been received by the organ.
(The particular memory piston which flashes denotes which memory level has
been received from the sequencer).
4. Hold
SET
and press the memory piston where you’d like the memory stored.
This selection can be
any
of the available memory pistons.
5. Release both pistons. The memory will be saved.
6. If more memories exist in the sequencer recording (and you want to write them
into the instrument) press Play to start the sequencer from that point and then
follow steps 3 through 5 again.
When copying more than one memory to the sequencer, it is necessary to wait a few
measures between saving individual memories, or place them on different tracks. This
procedure reduces confusion regarding the location of the memories on the sequencer.
When playing back the memories, play only one at a time. Each time the organ starts to
receive a new memory, it discards any previous information in the temporary holding