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1.
Check your network performance. Is the expected bandwidth available?
2.
Increase (for example) 100% the depth of the reception buffer (please
refer to section IV.7.4 Streaming RX parameters).
3.
Lower the encoder bandwidth for video and/or audio (please refer to
section IV.5.2 Video encoder configuration. You can use Preset for a quick
bandwidth adaption).
The
<Recovered>
packets field gives some feedback about the number of
packets that the codec is able to recover.
The
<Obsolete>
packets field accounts every streaming IP packet which does
not arrived to the receiver on time. It gives an indication that our RX buffer is
not big enough.
The
<Jitter>
field indicates the highest jitter peak measured for this
connection; it is a network impairment indication. Jitter is a time measurement in
milliseconds and gives indication about instant changes of the streaming delay;
low jitter usually indicates an optimal network performance.
Ikusnet’s streaming buffer takes care about this network impairment
automatically.
Some remarks about jitter:
1.
Some milliseconds of jitter are unavoidable for any streaming network.
2.
Large jitter peaks over >200ms could mean a poor network performance,
depending of the type of connection.
3.
The jitter peak adds additional delay to the video streaming delay.
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The
<Roundtrip>
field shows the time, in milliseconds, that a packet takes to
go from the transmitter to the receiver, and back.
<Tx Kbps>
and
<Rx Kbps>
show the bit rate of the transmitted and received
streams. These values are interesting in the 3G/4G and Custom communications
to know how the stream is divided into the several interfaces.
13
The overall communication delay, encoder
decoder, is build up by the encoding delay plus
the buffer depth. The buffer depth in turn is related to the maximum jitter.