Item
Setting details
ZEBRA EFFECT
Selects the memory to which skin tone detail effects will be added
EFFECT
MEMORY
Selects the memory to which skin tone detail effects will be added.
SKIN TONE
CRISP
Removes very faint noise components from detail components in skin tone areas.
I CENTER
Sets the center position (area to which skin tone is applied) on the I axis.
I WIDTH
Sets the width of the area to which skin tone is applied on the I axis using the [I CENTER] setting as the center.
Q WIDTH
Expands the width of skin tone areas in a range from 0 to 255.
Q PHASE
Changes the color phase of skin tone areas in a range from 0 to 359 on a vector display.
SKIN TONE
DETAIL
Enables or disables the skin tone detail function.
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