►
Play the pads to get the feel of your controller: reactivity, sensitivity to the force you apply
while playing (called velocity), etc.
If you don’t hear any sound when playing on your pads, check that none of the buttons in the col-
umn to the left of the pads is accidentally lit (if any button is lit, press it to disable it).
While playing, take a look at your pads. You will note the following:
▪
When you press a pad, it flashes and then stays fully lit.
▪
At any time, only one pad is fully lit. This is the pad you pressed last.
▪
All other pads are half lit to indicate that they are loaded with a Sound ready to be played.
▪
An unlit pad would indicate that it has no Sound loaded — hence, pressing it would not
have any effect.
►
Now press and hold the
GROUP
button.
You will note the following:
▪
All pads
13
–
16
and
9
–
12
(
A
–
H
) except pad
13
(
A
) and pad
14
(
B
) are off, indicating that
they are not loaded with anything.
▪
Pad
13
(
A
) is fully lit, indicating that Group slot A is currently selected. This means that
the pads currently trigger the Sounds of this Group.
▪
Pad
14
(
B
) is lit in white to indicate the next Group can be created here.
►
While holding
GROUP
, press any other pad (
9
–
16
) to select it.
You will note the following:
▪
The newly pressed pad is fully lit. If you release
GROUP
the pads can be used to trigger
the Sounds of the selected Group. Since you haven’t loaded anything in the other Groups
yet, all the pads are unlit, except one of them (indicating that it is currently selected).
As you can see, MASCHINE communicates in both directions: The commands you give via the
pads and buttons control the software, but the software also communicates information back
to you via the display and the LEDs.
►
Select the Group A again by pressing
GROUP
+ pad
13
(
A
) and continue playing on the
pads to get familiar with them.
First Steps
Playing with the Pads
MASCHINE MIKRO - Getting Started - 24
Содержание Maschine Mikro MK2
Страница 1: ...GETTING STARTED...