background image

 

A

 

puck

 

scores

 

one

 

point

 

if

 

it

 

is

 

located

 

between

 

the

 

short

 

foul

 

line

 

&

 

the

 

‘2’

 

line.

 

Pucks

 

located

 

completely

 

in

 

the

 

‘2’

 

or

 

‘3’

 

area

 

count

 

2

 

points

 

respectively.

  

 

CHESS

 

 

Chess

 

is

 

a

 

board

 

game

 

for

 

two

 

people.

 

To

 

play

 

you

 

need

 

the

 

following:

 

A

 

board

 

divided

 

into

 

64

 

squares,

 

8

 

along

 

each

 

side

 

(the

 

squares

 

are

 

alternately

 

coloured

 

light

 

&

 

dark)

 

&

 

a

 

set

 

of

 

32

 

chess

 

pieces

 

 

2

 

rooks

 

or

 

castles,

 

2

 

knights,

 

2

 

bishops,

 

a

 

king,

 

a

 

queen

 

&

 

8

 

pawns

 

per

 

player.

 

The

 

board

 

should

 

be

 

set

 

up

 

as

 

shown:

 

 

 

 

The

 

Object

 

of

 

the

 

Game

 

 

A

 

player

 

must

 

capture

 

(checkmate)

 

their

 

opponent’s

 

king.

  

 

To

 

Play

 

 

The

 

players

 

sit

 

facing

 

each

 

other

 

with

 

the

 

board

 

positioned

 

so

 

that

 

each

 

player

 

has

 

a

 

light

coloured

 

square

 

in

 

the

 

right

hand

 

corner.

 

To

 

begin

 

the

 

game

 

the

 

players

 

toss

 

a

 

coin

 

for

 

colour

 

(white

 

always

 

goes

 

first)

 

then

 

move

 

in

 

turn.

 

The

 

moves

 

for

 

each

 

piece

 

are:

 

 

 

King

 

 

One

 

square

 

in

 

any

 

direction

 

(forwards,

 

backwards,

 

sideways,

 

diagonal)

 

 

Queen

 

 

Any

 

number

 

of

 

squares

 

in

 

a

 

straight

 

or

 

diagonal

 

line

 

 

Rook

 

 

Any

 

number

 

of

 

squares

 

forwards,

 

backwards

 

or

 

sideways

 

 

Bishop

 

 

Any

 

number

 

of

 

squares

 

diagonally

 

(note:

 

the

 

bishop

 

must

 

always

 

stay

 

on

 

one

 

colour)

 

 

Knight

 

 

In

 

combination

 

of

 

one

 

square

 

forwards

 

or

 

backwards

 

then

 

two

 

squares

 

sideways

 

or

 

one

 

square

 

sideways

 

then

 

two

 

squares

 

forwards

 

or

 

backwards

 

(note:

 

the

 

knight

 

always

 

moves

 

to

 

a

 

square

 

of

 

the

 

opposite

 

colour)

 

 

Pawn

 

 

One

 

square

 

forwards

 

with

 

the

 

option

 

of

 

two

 

squares

 

on

 

its

 

first

 

move.

 

The

 

pawn

 

attacks

 

one

 

square

 

diagonal

 

from

 

its

 

position

 

(note:

 

when

 

a

 

pawn

 

reaches

 

the

 

end

 

rank

 

it

 

is

 

promoted

 

to

 

a

 

piece,

 

other

 

than

 

a

 

king,

 

of

 

the

 

player’s

 

choice)

 

 

A

 

piece

 

may

 

only

 

move

 

in

 

one

 

direction

 

on

 

each

 

move.

 

Only

 

one

 

piece

 

can

 

occupy

 

a

 

square

 

&

 

only

 

the

 

knight

 

may

 

jump

 

over

 

another

 

piece.

 

Only

 

a

 

pawn

 

or

 

knight

 

may

 

move

 

at

 

the

 

start

 

of

 

the

 

game.

  

 

When

 

a

 

king

 

is

 

attacked

 

it

 

is

 

in

 

‘check’.

 

The

 

player

 

whose

 

king

 

has

 

been

 

checked

 

must

 

get

 

it

 

out

 

of

 

check

 

on

 

their

 

next

 

move

 

by

 

either

 

capturing

 

the

 

attacking

 

piece,

 

placing

 

one

 

of

 

their

 

pieces

 

between

 

the

 

attacking

 

9

 

 

Содержание 34-in-1 Multigames Table

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Страница 9: ...ball in the centre The first player puts the cue ball behind a line called the head string then drives the cue ball into the object balls The cue ball must strike the head ball or the second ball The player who pockets the first ball chooses stripes or solids The game is won by the player who pockets all his object balls then pockets the 8 ball into the pocket he calls Note if a player pockets the...

Страница 10: ...ys diagonal Queen Any number of squares in a straight or diagonal line Rook Any number of squares forwards backwards or sideways Bishop Any number of squares diagonally note the bishop must always stay on one colour Knight In combination of one square forwards or backwards then two squares sideways or one square sideways then two squares forwards or backwards note the knight always moves to a squa...

Страница 11: ...f your opponent s pieces the square beyond is free then you must jump over your opponent s piece which is then removed from the board captured You can jump from vacant square to vacant square several times in a row with the same piece capture several of your opponent s pieces Once a piece has reached the far end of the board it becomes a king this is signified by stacking two checkers on top of ea...

Страница 12: ...dice You can t move any of your other men until this is done If you can t enter because both points are blocked then the turn passes to your opponent All of your men must be in your inner table before you can start bearing off If possible you must use your entire roll If for example you roll a five but have no men on your five point you must take a man off the highest point where you have one If a...

Страница 13: ...rve or make a return you miss the ball If you hit the ball into the net including the top of the net it comes back to your side of the table If you hit the ball wide or too far so the first bounce hits the floor or the wall If you hit the ball before it bounces on your side of the table no volley is allowed If the ball bounces twice on your side of the table before hitting it If you move the table...

Страница 14: ...up the points of the sticks are added up The winner is the player with the highest score Scores Mikado 20 points Blue sticks 10 points each Red sticks 5 points each Yellow sticks 3 points each Green sticks 2 points each MARBLES Rules Marbles involves rolling or throwing your marble to either try hit a target marble or hit the other players marbles Decide if you are playing for keepsies players kee...

Страница 15: ...winning throws Five of a kind eg AAAAA Royal Straight eg A K Q J 10 Four of a kind eg KKKK Straight eg K Q J 10 9 Full House eg KKKJJ Three of a kind eg JJJ Two pairs eg KK JJ One pair eg 10 10 KNOCK HOCKEY Action game played where you knock a puck through a goal using small hockey sticks Object of the Game To score a predetermined number of points or to score the most points in a predetermined am...

Страница 16: ...Each player starts with a score of 501 takes turns to throw 3 darts The score from each turn is deducted from the player s score The first player to reach zero is the winner The last dart thrown must be a double 301 is played the same way except the player starts with 301 Scoring Bullseye scores 50 the outer ring scores 25 a dart in the double or triple scores double or triple the segment score If...

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