![background image](http://html1.mh-extra.com/html/lsc/maxim-lp/maxim-lp_operators-manual_1943914037.webp)
maXim
MP L(P) XL(P) XXL(P)
Operator Manual V3
LSC Lighting Systems (Aust) Pty. Ltd
.
Page
31
11 STACKS
11.1 OVERVIEW
A stack is a recorded list of steps that are to be
replayed in order. Each step consists of either a
scene, a chase or a snapshot of the output (which
is taken when that step is added). Stepping from
one step to the next is a Dipless Crossfade and is
usually executed manually but can be automatic.
Each stack and each step can be named.
Up to 500 steps may be recorded in each stack
and up to 217(MP) 378(L), 594(XL), 810(XXL)
separate stacks may be recorded into memory. If
all the lighting cues in a "show" have been
recorded into a "stack", then the entire show may
be performed on the stack master by simply
pressing the forward "
>
" button for each lighting
cue.
Stacks are recorded by page/stack number. Page
numbers are selected with the [
page red bank
] or
[
page blue bank
] buttons and stack numbers are
selected with the red or blue [
f/a
] buttons. Stacks
may be randomly recorded into any page,
f/a
number, however scenes, chases and stacks use
the same memory locations. A stack recorded in a
previously used number will overwrite the
previous contents.
Stacks may only be replayed on the Stack Master,
which provides comprehensive facilities to control
the replay of the Stack. Crossfade times for each
step are recorded into memory or can be under
control of the time faders. Each step can be given
a “link“ time causing it to automatically step after
an elapsed link time.
A stack may be edited. The contents of any step
may be changed, the fade and link times varied
and steps may be inserted or deleted. A stack
may be
copied
onto another page/ f/a number or
onto or from the Grab master (MP only).
11.2 RECORDING A STACK
To record a stack, press;
[
record stack
],
[
page
] (optional) (Select a red or blue page
number),
[
f/a
] (stack number) (any red or blue f/a).
Adding steps:
•
To select a
scene
as a step press;
[
page
] (optional red or blue page),
[
f/a
] (scene number).
•
To select a
chase
as a step press;
[
page
] (optional red or blue page),
[
f/a
] (chase number).
•
To
record
a
snapshot
(of the current
maXim
output) as a step press;
[
record scene
].
A blackout can be recorded as a step
•
To add a
range
of
memories
(scenes and or
chases) select the page (optional red or blue
page) then
HOLD
[
f/a
] (first memory in range),
and
tap
[
f/a
] (last memory in range). Any
memory in the selected range that is empty or
contains a stack will be ignored.
•
To record flashing PaTPaD
parameters
press;
[
store
] or [
store + level
).
Continue to add steps. You may mix snapshots,
chases, parameters or scenes in any order.
When all steps have been added, complete the
stack by pressing;
[
record stack
].
11.2.1 REMOVING
STEPS
Whilst recording the stack (above), the last step
may be deleted by pressing; [
remove
].
11.2.2 FADE AND LINK TIMES
As each step is added (above) you may set the
fade IN, OUT and LINK times (automatically links
to next step after link time expires) for that step.
After each step has been added, repeatedly press
[
function
] to cycle through the fade IN time, fade
OUT time and LINK time. When any of the time
settings are indicated, rotate the
EDIT
wheel to
set the desired time. The maximum time is more
than 16 minutes and the minimum time is 0
seconds. When a time is set
lower
than 0
seconds, it reverts to “Fader” control (IN or OUT
time fader).
If you do not enter a time then the default settings
will be used. The default step times are;
•
SCENE = The fade times from that scene.
•
LINK = No link.
•
SNAPSHOT = In time and Out time faders.
(You can change the default times with the “Setup
Preferences” function. See the “UTILITIES”
section).
See REPLAYNG STACKS below for more details
on fade and link times.
11.2.3 NAMING
A
STACK
Each stack is by default given its bank, page and
f/a
number as a name. For example, r1:03 (red
bank, page 1, stack 3).
To enter or change a name,
HOLD
[
function
], tap
[
f/a
] (name).
The display says “
Pick Object to Name
”.
Press [
page
] (optional) [
f/a
] (stack number)
Either rotate the
EDIT wheel
or press the yellow
bank [
f/a
] buttons for the desired characters or the
red bank [
f/a
] buttons for numbers 1 to10 (0) as
labelled below the buttons. Where several
characters are printed below each button, multiple
presses select the next character in a similar
fashion to a mobile telephone keypad.
Press
[<]
or
[>]
to move the cursor and press
[
remove
] or [
add
] to remove or add characters or
spaces. When finished, press [
ok
].
Содержание maXim LP
Страница 2: ......
Страница 3: ...This page intentionally left blank...