
Memory Structure
maXim
MP L(P) XL(P) XXL(P)
Operator Manual V3
Page 22
LSC Lighting Systems (Aust) Pty. Ltd
7.6
SELECT PLAYBACK
When [
select
], [
f/a
] is pressed, the copy of a
scene or chase in a playback can be varied
without affecting the original memory.
You can vary a scenes fade times or you can
change the rate, crossfade and mode of a chase.
When [
select
] is de-selected, the changes are
retained in the playback until a new memory is
loaded onto the playback.
To reload the original memory onto a playback
press;
[
copy
], [
f/a
] (to same) [
f/a
].
7.7 EDIT
MEMORY
When [
edit
], [
page
] (optional red or blue page),
[
f/a
] is pressed, the original memory is edited. If
the selected memory is currently loaded on a
playback, then the changes will also be seen on
that playback.
In addition to the changes that can be made by
“select”, “edit” also allows you to change the
contents
of a
scene
or a
step
in a chase or stack
and to insert or delete steps in a chase or stack.
7.8 EXTERNAL
STAORAGE
The top USB connector allows you to plug in a
USB “flash disk” memory device and then save or
load a “show” using the USB disk. A “show”
contains the entire contents of the
maXim's
memory. This includes all Scenes, Chases,
Stacks, SyncoBEATs and the Patch.
Blue Page
BUTTON
Blue PAGE 2
1 2 3 4 5 6
Blue PAGE 3
1 2 3 4 5 6
Blue PAGE 4
1 2 3 4 5 6
Blue PAGE 5
1 2 3 4 5 6
Blue PAGE 6
1 2 3 4 5 6
Blue PAGE 7
1 2 3 4 5 6
Blue PAGE 1
1 2 3 4 5 6
Blue PAGE 9
1 2 3 4 5 6
Scenes Stacks or
Chases
1 2 3 4 5 6
Blue Playbacks
Red Page
BUTTON
Red PAGE 2
1 2 3 - - - - - - -34 35 36
Red PAGE 3
1 2 3 - - - - - - -34 35 36
Red PAGE 4
1 2 3 - - - - - - -34 35 36
Red PAGE 5
1 2 3 - - - - - - -34 35 36
Red PAGE 6
1 2 3 - - - - - - -34 35 36
Red PAGE 7
1 2 3 - - - - - - -34 35 36
Red PAGE 1
1 2 3 - - - - - - -34 35 36
Red PAGE 8
1 2 3 - - - - - - -34 35 36
Red PAGE 9
1 2 3 - - - - - - -34 35 36
Scenes Stacks or
Chases
RECORD
EDIT
GRAB
MASTER
1 2 3 - - - - - - - 34 35 36
Red Playbacks
STACK
MASTER
SELECT
BUTTON
ASSIGN
COPY
Blue PAGE 8
1 2 3 4 5 6
Basic Memory structure of a maXim L
Содержание maXim LP
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