
maXim
MP L(P) XL(P) XXL(P)
Chases
Operator Manual V3
LSC Lighting Systems (Aust) Pty. Ltd
.
Page
29
•
To change the
MODE
or
DIRECTION,
use the
3 buttons below the EDIT wheel as described
above.
•
To connect or disconnect a STL (Sound To
Light or SyncoBEAT) from the chase,
repeatedly
HOLD
[
function
] until the STEP
number(s) are shown on the display and the
STL button LEDs flash. Whilst
holding
[
function
] tap either [
STL1
] or [
STL2
].
Press [
yes
] to connect or disconnect the
selected STL. See the “STL and SyncoBEAT”
section for more details.
9.6.1
ADD A STEP
To add a step, first edit the chase (above), then
press [
step/stop
] to
stop
the chase and continue
pressing to step the chase to the step
prior
to the
point where the new step is to be added.
Press [
add
] then either;
•
Create the look for the new step on the
output and press [
record scene
].
or
•
To add a scene as a step, press [
page
]
(optional red or blue page), [
f/a
] (scene
number).
or
•
To record flashing PaTPaD parameters
press [
store
] or [
store + level
).
If necessary press
[>]
or
[<]
to start the chase
again in the desired direction.
When finished editing press [
edit
].
All changes are automatically saved.
9.6.2
REMOVE A STEP
To remove a step, first edit the chase (above),
then press [
step/stop
] to
stop
the chase and
continue pressing to select the step to be
removed.
To remove the step, press [
remove
], [
yes
].
If necessary, press
[>]
or
[<]
to start the chase
again in the desired direction.
When finished editing press [
edit
].
All changes are automatically saved.
9.6.3
MODIFY A STEP
To modify the channel levels of a step, first edit
the chase (above), then press [
step/stop
] to
stop
the chase and continue pressing to select the step
to be modified. Press [
function
] until the “chan”
LED indicator lights and the display reads;
“
Pick channel to edit
”.
To see the level of any channel, press its [
f/a
]
(channel number) button.
Whilst the channels
f/a
button is held down, the
display shows the channel number.
When the
f/a
button is released, the display
shows the level of that channel in the step.
To edit the level of the selected channel, rotate
the
EDIT wheel
.
If the level is varied
above
its recorded value it is
prefixed by a + sign. If it is varied
below
its
recorded value it is prefixed by a - sign. If the level
is restored to its original value no sign is shown.
Press and release further channel [
f/a
] buttons to
read and/or edit their levels.
NOTE: If the chase step that you modify is a
scene, then that actual scene memory is
edited, not just the chase step. If you directly
edit a scene memory and that scene is a step
in a chase, then the changes will be seen in
the chase.
To modify other steps, press [
step/stop
] to step
the chase then again select any channels to be
modified with their
f/a
buttons.
If necessary press
[>]
or
[<]
to start the chase
again in the desired direction.
When finished editing press [
edit
].
All changes are automatically saved.
9.6.4
EDITING A CHASE NAME
Names are edited in the same way as they are
recorded.
See “NAMING A CHASE” above for details.
9.7
COPYING A CHASE
To copy a chase, press;
[
assign/copy
].
[
page
] (optional red or blue source page)
[
f/a
] (source chase number),
[
page
] (optional red or blue destination page)
[
f/a
] (destination chase number).
If the selected memory location has already been
used, the display will read “
WARNING memory
exists – overwrite?
”. You now have two
options.
•
To erase the existing memory and replace
it with the copy either press [
yes
] or [
f/a
]
(existing memory to overwrite).
•
To pick another memory location press
[
f/a
] (new memory location).
The copy process may be abandoned at any time
prior to entering the destination scene number by
pressing [
assign/copy
] a second time
Hint: If you have recorded a chase and you
want to experiment with some changes, make
a copy of the chase and edit the copy. In the
event that your changes are unsatisfactory,
the original remains unaltered.
9.8
REMOVING A CHASE
To remove (delete) a chase from memory, press
[
remove
].
[
page
] (optional)
[
f/a
] (chase number).
The display asks you to confirm your action.
Press [
yes
].
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