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Figure 2-6.
Hank's program
To create this program, enter the RIS software. Choose
Program RCX
from the main menu, then
RCX Code.
Use the menus on the left side of the screen to click and drag out different program
''blocks." If you're not familiar with this process, you should probably go back and take a look at LEGO's official documentation, either the printed material or the computer-based tutorial.
Once you have created the program, download it and run it. (You can download or save a program by right-clicking on the main program block.) If everything goes right. Hank should amble
around on your floor, trying to avoid things he bumps into. If you have pets, this would be a good time to introduce them to your new toy.
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Hank is a pretty simple robot, but you still may run into trouble:
• If your robot spins in place or goes backward instead of forward, you may need to adjust the wires that connect the motors to the outputs. Remove one of the wires and turn it 180° around. This
will reverse the direction of the attached motor. If the robot is moving backward instead of forward, turn both wires around.
• Hank may not run well on very thick carpet, because there's not much space between the bottom of the body and the floor.
Once you've got things running smoothly, read on. I'll describe Hank's most interesting features in the rest of this chapter.
Locomotion
Hank gets around in the world on a pair of treads, like a tank or a bulldozer. This is just one approach to the general problem of locomotion. Different designs have different merits—you should
choose a locomotion method based on what kind of terrain you're expecting your robot to encounter.
Treads
Hank's treads have some interesting properties. Foremost among these is
zero turning radius,
which is a fancy way of saying that a treaded robot can turn around in one place. (I'll explain why it's
a
radius
a little later.) Each tread is driven by one of the motors, so all you need to do to turn is move the treads in opposite directions at the same speed. This turning, however, is accomplished
with a good deal of friction. Both treads slip on the driving surface. Tanks in Veteran's Day parades can really chew up roads this way.
The large surface of the treads is one of their other assets. Treads are good for driving on jagged or slippery terrain. Hank should do pretty well driving over uneven obstacles, like a small pile of
LEGO bricks.
Содержание MINDSTORMS Robots
Страница 22: ...Page 18 The back tread wheels are anchored to the shafts with the 16t gears ...
Страница 23: ...Page 19 Page 20 Next start building support for the drive motors ...
Страница 25: ...Page 22 Attach the motor wires to output A and output C Next build the platform for the front bumpers ...
Страница 26: ...Page 23 The touch sensors are attached only by the shaft that runs through them ...
Страница 41: ...Page 41 ...
Страница 43: ...Next build the support for the light sensor ...
Страница 80: ...Page 85 Make sure the bump on the long pin is up against the 4u beam ...
Страница 82: ......
Страница 84: ...Page 89 ...
Страница 85: ...Step 14 is similar to Step 11 take a deep breath and go slowly ...
Страница 86: ...Page 90 Grabber Arm In Step 17 the half bushings go between the center block and the cams pear shaped pieces ...
Страница 87: ...Page 91 ...
Страница 88: ...Page 92 Make sure that the two sides are at the same angle They should mirror each other ...
Страница 89: ...Page 93 Page 94 ...
Страница 90: ...Structural Support Page 95 ...
Страница 91: ...Idler Wheel Page 96 ...
Страница 92: ...Page 97 Drive Motor ...
Страница 93: ...While you re putting the motor in hold on to the worm gear so it doesn t slip off Page 98 ...
Страница 94: ...Grabber Arm Motor ...
Страница 95: ...Page 99 ...
Страница 96: ...Page 100 RCX Attach the RCX on both sides as shown Page 101 ...
Страница 158: ......
Страница 159: ...Page 175 The 16t gears are nestled inside the tread wheels ...
Страница 160: ...Page 176 ...
Страница 161: ...Page 177 Attach the motors to output A and output C as shown Page 178 ...
Страница 162: ...The light sensor which is mounted on the bumper is attached to input 2 The touch sensor goes on input 1 Page 179 ...