4-4
Programming Your PC2
Basic Editing Concepts
When you enter the Save dialog, youÕll see a prompt asking you whether you want to save or
replace an object (the object type depends on which editor youÕre in). The prompt for dumping
the object is at another location in the dialog, as youÕll see.
1. Enter the Save dialog by pressing
Store
. Depending on the editor youÕre in, youÕll see
either a prompt to replace the current effect, or to save or replace the current program
(voice) or setup.
2. Press
>
repeatedly until you see a prompt asking you to delete the object.
3. Press
Yes
. The display will show another prompt asking you if youÕre sure.
4. Press
Yes
again. The display will show
Deleted!
brießy, then return to the performance
mode you were in before entering the editor. YouÕll also see
--Not|Found--
in the
display, indicating that the object is gone.
At any of these prompts, you can press
No
to cancel the operation.
Dumping Objects
If youÕve created a lot of programs, setups, and effects settings, you may want to store them
externally, using a MIDI System Exclusive (SysEx) dump). This has several beneÞts: you can
load the objects into other instruments that accept SysEx; you can preserve them in a more
permanent backup archive (in case anything happens to the PC2Õs battery-backed memory), and
you can create libraries of objects customized for particular performance or recording situation.
You can dump objects to any MIDI recording device that accepts SysEx messages; most MIDI
sequencers manufactured today accept SysEx. A SysEx dump can consist of a single object of
any type, or all objects of a given typeÑit can also include
all
user-deÞned objects. You can
initiate most of these dumps from the Save dialogs of the Program, Setup, KB3, or Effects Editor.
Each object you dump is a separate SysEx message.
When you enter one of these dialogs, the Þrst thing you see is a prompt asking you whether you
want to save or replace an object (the object type depends on which editor youÕre in). The
prompt for dumping the object is at another location in the dialog, as youÕll see.
You should prepare your MIDI recording device before initiating the dump. For example, if
youÕre dumping to a sequencer application, open the Þle to which you want to dump, and get
the application ready to record. Make sure you have a MIDI cable connected from the MIDI Out
port of the PC2 to the MIDI In port of the recording device. DonÕt start recording just yet,
however.
1. Enter the Save dialog by pressing
Store
. Depending on the editor youÕre in, youÕll see
either a prompt to replace the current effect, or to save or replace the current program
(voice) or setup.
2. Press
>
repeatedly until you see a prompt asking you if you want to dump a single object,
or to dump
all
objects of the current type (the current type is determined by the
performance mode you were in when you entered the editor).
3. Start recording with the MIDI recording device, then press
Yes
on the PC2Õs front panel.
4. The PC2 dumps the object or objects to the MIDI recording device as a normal Þle. The
display indicates when the dump is Þnished.