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OPERATION
After you connected the effect to the mains, the PSX-250 starts running. During the Reset, the motors are
trimmed and the device is ready for use afterwards.
Stand Alone operation
In the Stand Alone mode, the PSX-250 can be used without controller.
Disconnect the PSX-250 from the controller and call the internal program.
1. Press
[MODE/ENTER]
button to enter the main menu
"MODE"
(display flashing)
2. Press
[MODE/ENTER]
and select
“RUN”
by pressing
[UP]
button.
3. Press
[MODE/ENTER]
and select
“AUTO”
by pressing
[UP]
button.
4. Press
[MODE/ENTER]
and select
“ALONE”
by pressing
[UP]
button.
5. Press
[MODE/ENTER]
to confirm.
6. Press 3 x
[EXIT]
to confirm, the display shows
“AU-A”
.
Please refer to the instructions under Control Board, Main functions, menus Run and Edit.
DMX-controlled operation
You can control the projectors individually via your DMX-controller. Every DMX-channel has a different
occupation with different features. The individual channels and their features are listed under DMX-protocol.
Addressing
The Control Board allows you to assign the DMX starting address, which is defined as the first channel from
which the PSX-250 will respond to the controller.
If you set, for example, the address to channel 15, the PSX-250 will use the channel 15 to 28 for control.
Please, be sure that you don’t have any overlapping channels in order to control each PSX-250 correctly and
independently from any other fixture on the DMX-chain.
If several PSX-250 are addressed similarly, they will work synchronically.
Press the Up/Down-buttons for setting the desired starting address. Now you can start operating the PSX-
250 via your lighting controller.
Note:
The modes of DMX 512 data and lamp are shown via the display:
1. After switching on, the device will automatically detect whether DMX 512 data is received or not. If the
data is received, the display will show
"A.001"
with the actually set address. If there is no data received at
the DMX-input, the display will flash
"A001"
with the actually set address.
This situation can occur if:
- the 3 PIN XLR plug (cable with DMX signal from controller) is not connected with the input of the device.
- the controller is switched off or defective, if the cable or connector is defective or the signal wires are swap
in the input connector.
Note:
It’s necessary to insert the XLR termination plug (with 120 Ohm) in the last lighting in the link in order to
ensure proper transmission on the DMX data link.
2. If the lamp is on, the the display will show
"A00.1"
with the actually set address. If the lamp is off, the the
display will show
"A001"
with the actually set address.