SMARTSPEED and SMARTSPEED LITE Advanced Protocol Guide
© 2010 Fusion Sport International
11
CUTS (SMARTSPEED OR HYBRID SYSTEMS ONLY)
Cutting drills are the first family of SMARTSPEED drills to use reactive sound and/or light signals to challenge agility, decision
making, peripheral vision, reactive change of direction, evasion and visual and/or audio reaction time.
There are hundreds of different variations possible with cutting drills by manipulating dimensions, setting and coaching rules.
The following is an overview of the default drills pre-installed on the PDA. For more examples, please visit the Fusion Sport
members’ area.
There are basically 2 types of cutting drills –
1.
Single repetition cutting drills
– the athlete performs one repetition by starting at the start and running
through to the finish
2.
Interval type cutting drills
– involving multiple repetitions (intervals) of cutting movements for more
complicated intermittent protocols.
SINGLE REPETITION CUTTING DRILLS
The following cutting drill variations are pre-installed on your PDA -
Protocol Name
Description
Sample Layout
1-1-2 Auto Start
(4 gates required)
Timing starts when athlete breaks first gate. As athlete breaks second
gate, athlete must react and finish through either the 3
rd
or 4
th
gate
(pictured as left and right gates in the default example).
0-1-2-1 Traffic Light Start
(4 gates required)
Athlete starts a set distance back from first gate. Timing starts with
visual and/or audio signal from first gate. As athlete breaks first gate,
athlete must react and run through either the 2
nd
or 3
rd
gate (pictured
as left and right gates in the default example), and then run through
the 4
th
gate to finish.
0-1-3 Traffic Light Start
(4 gates required)
Athlete starts a set distance back from first gate. Timing starts with
visual and/or audio signal from first gate. As athlete breaks first gate,
athlete must react and run through either the 2
nd
, 3
rd
or 4
th
gate
(pictured as left, middle and right gates in the default example).
0-1-2-3 Traffic Light Start
(6 gates required)
Athlete starts a set distance back from first gate. Timing starts with
visual and/or audio signal from first gate. As athlete breaks first gate,
athlete must react and run through either the 2
nd
or 3
rd
gate (pictured
as left and right gates in the default example), and then react again and
run through the 4
th
,5
th
or 6
th
gate to finish.