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21. [JOG] key
Pressing this key while stopped enters the jog mode, in which you can jog the re-
corder as if operating an analog recorder. When the jog mode is active, the indicator
is lit. To exit the jog mode, press any of the transport keys.
If an optional VGA monitor is connected, you can see waveforms.
22. [SHUTTLE] key
Pressing this key during playback or while stopped enters the shuttle mode, in which,
using the JOG dial, you can perform analog-tape-like shuttle at the speed between 0
and double speed or high-speed shuttle (audio is muted) at the speed between 0 and
32 times of the normal speed. When the shuttle mode is active, the indicator is lit.
JOG
SHUTTLE
ENTER/YES
EXIT/NO
MEMORY
STORE
HOLD
23. [ENTER/YES] key
Used to confirm a setting or data entry or execute an operation.
24. [EXIT/NO] key
Used to cancel a setting or data entry or stop the current operation.
25. Jog dial
Used to jog or shuttle the recorder.
It is also used for increasing or decreasing the numeric value when editing a memory,
or used for selecting an item in the Setup mode.
26. [MEMORY] ([PREVIEW]) key
This key has primary (unSHIFTed) and secondary (SHIFTed) functions.
When unSHIFTed:
• In the normal display mode, pressing this key enters the memory edit mode, in
which you can edit memory point data.
Pressing this key after pressing the
[STORE]
key stores the holding time to a memory
point.
99 memory points (01 through 99) are available. You can give a name for each
point. (Note that memory points 01 through 03 are fixed and the rest (04 through
99) are user memory points.)
See
"Chapter 6: Storing time data"
for details.
When SHIFTed:
• Pressing this key while stopped executes the fade-in preview at the desired memory
point.
See
"Chapter 8: Preview function"
for details.
27. [STORE] ([HOLD]) key
This key has primary (unSHIFTed) and secondary (SHIFTed) functions.
When unSHIFTed:
• Pressing this key during playback or while stopped holds the displayed time and
makes it possible to be edited. After editing the time, pressing this key again fol-
lowed by any of location memory keys (the MEMORY, CUE POINT, DEST-OUT, DEST-
IN, SOURCE-OUT and SOURCE-IN keys) stores the time to the appropriate memory.
See
"Chapter 6: Storing time data"
for details.
When SHIFTed:
• Pressing this key during playback or while stopped holds the displayed time and
makes it editable. After editing the time, pressing this key again and then any of
keys that can store time data (the MEMORY, CUE POINT, DEST-OUT, DEST-IN,
SOURCE-OUT and SOURCE-IN keys) stores the time to the appropriate memory.
See
"Chapter 6: Storing time data"
for details.
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