42
Logic output sends
a 1 bit-object
If logic = 1
!
object value
1 • 0
If logic = 0
!
object value
1 • 0
Communication object
AND logic 1 sends
• in case of the change of logic
• in case of the change of logic to 1/0
• in case of the change of logic and cyclically
• in case of the change of logic to 1/0 and
cyclically
If the logic output sends two 8 bit-objects:
Logic output sends
two 8 bit-objects
If logic = 1
!
object A value
0 … 255
If logic = 0
!
object A value
0 … 255
If logic = 1
!
object B value
0 … 255
If logic = 0
!
object B value
0 … 255
Communication objects
AND logic 1 A and B send
• in case of the change of logic
• in case of the change of logic to 1/0
• in case of the change of logic and cyclically
• in case of the change of logic to 1/0 and
cyclically
Object A: Shading position height (0 = safe position, 255 = completely extracted).
Object B: Shading position slat angle (255 = 100% closed, 200 = approx. 80% closed).