Crystal Vision
Using Safire 3
The white outline of players and spectators produced by the chroma key can be
seen, but note that there is no other chroma keying outside of the logo key area.
The External Key can also be used to prevent unwanted keying on foreground
objects during normal studio chroma key operation. For example, if the
foreground contained an object of exactly the same colour as the backdrop, or a
highly reflective object was causing unwanted keying, then a well placed key
could be input to prevent this.
External Mask
During chroma keying, the
External Mask
combines with the chroma key to force
the BG signal. In the following example, an External Key input signal is selected
as External Mask:
The External Mask signal combines with the key produced by the chroma keyer,
as can be seen in the following Key Output:
Safire 3 User Manual R1.3
64
24 March 2017