Section 3: Operation
3-34
020-100001-01 Rev. 01 (04/07)
Simulation 3D —
SUBMENU OF ADVANCED IMAGE SETTINGS
Use the options in the
Simulation 3D
menu to make the timing adjustments
necessary for realistic simulation and
3D images.
NOTES: 1)
Available in SXGA+ and
HD Mirage and Matrix projectors
only.
2)
For complete 3D application
notes, refer to the separate Using 3D
in Mirage manual provided with the
Mirage projector.
FRAME DELAY MONITOR —
This slide
bar monitors the latency between
input and output. For best results, the
bar width and value should remain
fairly constant, indicating that timing
of input and output frames is locked;
the Frame Delay Monitor value
should stay within 5-10 lines or so of
the Frame Delay setting. If a frame is
lost or “dropped”, the bar will move
suddenly and the values will change, indicating that the frame input is no longer equal
to the output.
NOTE:
See separate Using 3D in Mirage manual provided for more information.
FRAME DELAY —
Set the number of lines delayed between the input signal and its
appearance on screen, keeping in mind that projector processing always
adds one
frame of delay
to the frame delay setting. For applications such as simulation, where
the feeling of “real time” image response is a priority, a minimum setting is usually
preferable. For projectors capable of 3D (stereographic) applications where alternating
left-right frames must be synchronized with the corresponding L/R shutters in 3D
glasses, a total frame delay setting of two (or multiple of two) may be more useful. If
set too high or low, frame locking will not be possible—most sources require
approximately 50 lines of delay to ensure frame locking.
NOTE:
See separate Using 3D in Mirage manual provided for more information.
DARK INTERVAL
(
Mirage
models only)
—
Adjust Dark Interval to artificially increase
the amount of dark time between displayed frames for stereographic 3D images.
Higher settings provide more time for shutters in 3D glasses to open/close, ensuring
that each eye sees the full display intended for it. Symptoms of cross talk and/or color
artifacts can indicate need for adjustment. The Dark Interval range of adjustment
depends on the vertical frequency of your source—the higher the frequency, the
smaller the range.
NOTE:
See separate Using 3D in Mirage manual provided for more information.
ACCUFRAME
(
Matrix
models only) – Increasing the AccuFrame value will reduce the
artifacts related to fast motion in simulation content. Symptoms of blurry objects or
loss of apparent detail may indicate a need for this value to be adjusted.
Mirage Models
Matrix Models
Содержание DW6Kc
Страница 1: ...U s e r s M a n u a l U s e r s M a n u a l 020 100001 01 ...
Страница 3: ......
Страница 5: ......
Страница 9: ......
Страница 16: ...Section 2 Installation and Setup 020 100001 01 Rev 01 04 07 2 7 Figure 2 1 Vertical Offset Examples ...
Страница 17: ...Section 2 Installation and Setup 2 8 020 100001 01 Rev 01 04 07 Figure 2 2 Lens Vertical Offsets ...
Страница 19: ...Section 2 Installation and Setup 2 10 020 100001 01 Rev 01 04 07 Figure 2 4 Lens Horizontal Offsets ...
Страница 103: ......
Страница 119: ......
Страница 127: ......
Страница 135: ......
Страница 137: ......
Страница 139: ......
Страница 141: ...Appendix D Throw Distance D 2 020 100001 01 Rev 01 04 07 SXGA Lenses f ...
Страница 142: ...Appendix D Throw Distance 020 100001 01 Rev 01 04 07 D 3 ...
Страница 143: ...Appendix D Throw Distance D 4 020 100001 01 Rev 01 04 07 ...
Страница 144: ...Appendix D Throw Distance 020 100001 01 Rev 01 04 07 D 5 ...
Страница 145: ...Appendix D Throw Distance D 6 020 100001 01 Rev 01 04 07 ...
Страница 146: ...Appendix D Throw Distance 020 100001 01 Rev 01 04 07 D 7 ...
Страница 147: ...Appendix D Throw Distance D 8 020 100001 01 Rev 01 04 07 ...
Страница 148: ...Appendix D Throw Distance 020 100001 01 Rev 01 04 07 D 9 ...
Страница 149: ...Appendix D Throw Distance D 10 020 100001 01 Rev 01 04 07 ...
Страница 173: ......