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22 APOLLO
Digital Broadcast Production Console
Control Surface
SurfaceSwitches
The Surface Switch is the interface
between the control surface and the
processing core. To provide redundancy,
two Surface switches are fitted, primary
and secondary. The system will always
attempt to boot and run on the primary,
however if there is a problem with the
primary or its connections, the secondary
will automatically take over.
Like POE's, the Surface Switches are
mounted to the inside of the rear cover,
usually in the same section as the IEC
inlets. Access is gained by removing
control panels or the rear cover as shown
in the Rear Connection Interface and
Covers section of this document. When
viewed from the front, the primary Surface
Switch is always the left hand unit.
To communicate with all the control panels
and PC, each Surface Switch requires a
direct connection to each POE switch.
POE switches MUST be connected to
specific ports in the correct order - POE
#1 connects to surface switch port PS1,
POE#2 to PS2, POE #3 to PS3 etc.
POE's are numbered by location from
left to right across the console. Figure 6
shows the correct data connections for a
3 x POE system. On each POE, port S1
connects to the primary Surface switch,
port S2 to the secondary. LEDs 1 - 6
show activity on these ports and should
display a regular flashing pattern once
booted and comms established. Although
the POE sends power down these lines,
the Surface Switches do not use it.
Any POE SPR ports can be used to feed
Surface Switch PR1 / PR2 ports to power
the Surface Switch as well as passing on
the reset signals. LEDs I/P1 and I/P2
indicate if power is present on these ports.
Ports A & B are SFP slots. Port A
is used to interface with the control
processor in the processing core, port B
is currently unused. The primary Surface
Switch should connect to the primary
Control processor's MAC7 connector.
The secondary Surface Switch should
connect to MAC7 on the secondary
Control processor. These connections
are NOT supplied by Calrec and need to
be made by the installer. Please see the
Surface to Core Connection section of
this document for more details.
USB
YZ5716-2
Surface Switch
IP
PS
PR
PS1
PS2
PS3
PS4
PS5
PS6
PR1
PR2
- Input Power
- POE Switch
- Power & Reset
IP2
2
4
6
1
3
5
IP1
A
B
Serial number
FIGURE 5 - SURFACE SWITCH
Primary
Surface
Switch
Secondary
Surface
Switch
POE #1
POE #2
POE #3
FIGURE 6 - POE TO SURFACE SWITCH DATA CONNECTIONS
Содержание Apollo
Страница 5: ...calrec com Putting Sound in the Picture APOLLO INFORMATION...
Страница 9: ...calrec com Putting Sound in the Picture APOLLO CONTROL SURFACE...
Страница 29: ...calrec com Putting Sound in the Picture APOLLO PROCESSING CORE...
Страница 35: ...calrec com Putting Sound in the Picture APOLLO CONNECTION INFORMATION...
Страница 59: ...calrec com Putting Sound in the Picture APOLLO EXTERNAL CONTROL...
Страница 72: ...72 APOLLO Digital Broadcast Production Console 72 APOLLO Digital Broadcast Production Console...
Страница 73: ...calrec com Putting Sound in the Picture APOLLO SETUP AND CONFIGURATION...
Страница 93: ...calrec com Putting Sound in the Picture APOLLO PANEL OPTIONS...
Страница 108: ...108 APOLLO Digital Broadcast Production Console 108 APOLLO Digital Broadcast Production Console...
Страница 115: ...calrec com Putting Sound in the Picture APOLLO SPECIFICATIONS...