©2002 Bally Gaming and Systems
5-15
GLOSSARY
Pinwheel: A rotating steel disc used in coin hoppers to dispense coins. Small metal pins or raised
points along the outer circumference of the pinwheel provide individual pockets where coins can
ride along as the pinwheel rotates. As the coins reach the exit point of the hopper they are stripped
off the pinwheel by the hopper knife.
Player: Any person who deposits money into a machine for the purpose of playing the game.
Player Card: An SDS
®
magnetic stripe card encoded with privileges and benefits.
Player Tracking Connection: A connection that is transferred through SDS
®
to another Player Tracking
System, usually an AS/400 system, for the compilation of player tracking information. This system
is used primarily for Player bonuses and marketing purposes.
Player Tracking System: A computer, software and accessories connected to gaming devices that
allow the Operator to identify a Player, accumulate data, and reward the Player accordingly.
Play Speed: A machine option controlling the rate at which game events occur, such as deal speed,
duration of reel spin, etc.
Poll: 1) An electronic request for information, usually from a Host or other computer to peripheral
devices. 2) The process of gathering meter information from each game and reporting it to the Host
computer.
Port: The connection that allows communication between a digital system and an external device.
Probability: A number expressing the likelihood of the occurrence of a specific event. It is expressed
as the ratio of the number of actual occurrences to the number of possible occurrences.
PRD: (Peripheral Device) Communication protocol between processors controlling second-feature games,
such as Roll the Dice
®
.
Progressive: 1) A system of pooling a portion of each wager into a cumulative fund that is available for
a win. 2) A game that increments the prize amount based on Player participation. See also MAPS,
Linked Progressive, Stand Alone Progressive, and WAPS.
Progressive Controller: A system to track wagers, increment the jackpot accordingly, and reset it to
the base amount when the jackpot is won.
Progressive Jackpot: The jackpot offered by a progressive system in lieu of a fixed Jackpot.
PROM: (Programmable Read Only Memory) An integrated memory circuit where data can be stored,
and generally cannot be altered thereafter.
Protocol: The communication standard between two devices.
Pseudo Coin: A nonrevenue credit that allows the Operator to play the machine while the main door is
open.
Qualifying Play Achieved: Message generated when Operator-set parameters are met thereby
qualifying a Player for a specified reward.
RAM: (Random Access Memory) Volatile read/write memory.
Random Number Generator: (RNG) A routine designed to yield a random number.
Real Time Clock: (RTC) See RTC.
P
Q
R
Pi - Re
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Страница 388: ...Revised New 2003 BALLY GAMING AND SYSTEMS 9 40 ProSlot 6000 Reel Mechanism 3 Reel CBL 30253 0001 Slant...
Страница 390: ...Revised New 2003 BALLY GAMING AND SYSTEMS 9 42 ProSlot 6000 Sound Board Deluxe Pro Sound 2 CBL 30531 0001 Upright Slant...
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