Page 34 TETHERED CONTROLLER MX32, RADIO CONTROLLER MX32FU
The LOWER SCREEN HALF
can also be used differently than in the "normal"
LOCO
presentations.
This will usually replace the function icons with the desired content.
Softkey III
Opens
the
LoR
(= Loco Recall memory) in the lower screen half
repeat (while
LoR
is open)
Softkey III
Close
Softkey II
Opens
the
ACC LIST
(Accessory addresses),
repeat (while
ACC LIST
is open)
Softkey II
Close
E-Key + 8
Opens
the
STEIN LIST
(Stationary Equipment Module
“StEin“)
repeat (while
STEIN LIST
is open)
Softkey II
Close
W- Key
Opens
a switch panel; and switches to the operating mode
SWI
Repeat (while panel is open)
W- Key
closes
the panel, returns to
LOCO
The ZIMO system is based on sophisticated data management. This can largely be ignored for small
applications (i.e. the garden railroad with 10 or 20 engines), so to "just get started" it is ok. If a large
layout (i.e. with 100 or several 100 engines) is to be operated, it is advisable to know the system
’s phi-
losophy.
Especially important are the two data structures in the MX32 controller:
The loco recall memory (
LoR
) is
always
available in the operating mode
LOCO
to activate vehicles,
whether it is visible or not:
F-
and
U-Key
switches directly
from address to address (more precisely: from driving object to driv-
ing object, which may also be consists or trains), ascending or descending in the loco recall memory
(
LoR
). If required, the object list containing names and addresses can be made visible in the lower half of
the screen:
W-Key
SWI
in the lower half of the display,
also see chapter
Operating mode
SWI
In the operating mode
SWI
(= switching turnouts, but
actually operates all types of accessories) "panels" or
track diagrams are filled with icons for turnouts, sig-
nals, etc., which are used for operation on the layout.
See chapter
SWI
– for object-oriented control of
turnouts and signals
…
Softkey III
LoR
in the lower half of the display,
see description in this chapter
The
LoR
(= Loco Recall memory) provides an over-
view of and quick access to all vehicles (addresses)
and trains that are already in this controller. 4 lines
can be seen at once, the rest is made visible by
scrolling.
Each line contains name, address, current speed
(preferably through RailCom feedback), functions
F0...F9 and a possible consist membership (T1,
T2
…).
A-Key
activates the marked vehicle.
Loco Recall =
LoR
& Object Database =
ObjectDb
Each “Driving Object“ (Address, vehicle, train) that is activated and driven will remain in the
LoR
(recall
memory) and the
ObjectDb
(object database) even after it is deactivated; the
LoR
however is limited to
a maximum of 128 objects.
Both, current driving data and the so-
called "GUI data” are stored there. The latter determines the ap-
pearance of the vehicle on display screens, such as name, image, function icons, etc.
The task of the
LoR
(recall memory) is to quickly find, observe and activate vehicles (trains...) that
were active on this cab earlier, but were moved to the background (inactive) due to the activation of a
different vehicle; the
LoR
is also
a kind of “Favorites list“.
It is recommended to delete entries that are likely no longer needed from the
LoR
(C-Key in the
LoR
table display); this will NOT delete them from the
ObjectDb
(object database), so that the data
can be retrieved by the
LoR
if needed.
Objects stored in the
LoR
(loco recall memory) are also ALWAYS stored in the
ObjectDb
(object
database) and identified there by the
green
font. The reverse is NOT the case; there are usually
many more entries in the
ObjectDb
(blue font, if the address is not in the
LoR
).
There is also access to the
ObjectDb
- with the possibility of transfer - to the object databases of
other devices (control panels, control center, app's, if integrated). Deleting an object from the object
database is also possible (C-
Key…) but should be proceeded with caution (create a back-up first).
See chapter
ObjctDb (Object Database)
Another important data structure in the system is the
object database of the MX10 command sta-
tion
, which is primarily used to organize the data packets (DCC, MM...) that are to be sent via tracks
to the vehicles and accessories.
There, copies of object database entries of all cabs and other input devices are created automatical-
ly. As already briefly mentioned above, entries can also be transferred back to the cabs, or just parts
of the data, i.e. for the purpose of the so-called "GUI acquisition" (if, for example, the name and the
image for a particular address from one cab should be copied to another cab).
Softkey II
ACC LIST
opens,
also see chapter
ACC LIST
(= List of accessory addresses) shows the ad-
dresses of accessory decoders as well as MX8 and
MX9 modules registered in this cab. The accesso-
ries belonging to the marked address can be oper-
ated by the number keys.
A-Key
at the line >NEW<
Enter another address
as single/paired function.
E-Key + 8
STEIN LIST
opens,
also see chapter
STEIN LIST
(= StEin Module List) shows the track sections,
turnouts and other inputs / outputs of the StEin
modules.
Tap
on the
LoR
or a
LIST
to toggle between
full screen and
half screen