Glossary
JesterML Operating Manual
73-406-00 Issue 2.0
59 of 73
Flash Button
Pressing the flash button results in a temporary increase in brightness of the output
for the duration of the flash button being held. The intensity channels are sent to
100% when the Flash button is pressed. This is a temporary action which is
removed when the button is released. Flash buttons can also be set to
Solo
.
Flash Disk
A USB device with storage capabilities.
Flash Mode
This setting is shown on the Multi-Function-Keys when SPECIAL is selected. It
defines the behaviour when a Flash button is pressed.
Forward
Running a chase sequentially so that the steps are output 1,2,3,4,5,6,1…
Full Mode
The simplest recording mode of the desk (see Record Options in SETUP). In this
mode, all dimmers and all fixture parameters are always recorded into memories and
submasters.
Go
A function of the PROGRAM/GO button. This triggers a fade between one cue and
the next, over a pre-defined time.
Grab
The ability to push a fader up or down to ‘grab’ the level of the channel before gaining
control of it.
The function of the JesterML when a DMX-input is added to the memory data in
program mode.
Grand Master
The master fader which controls the overall output of the JesterML’s intensity
channels.
Green
The colour of the PROGRAM/GO button when the desk is in RUN mode.
Help
To obtain the Online Help for the JesterML, press SHIFT, LEFT and RIGHT at the
same time. The language can be changed in Setup.
HTP
Highest Takes Precedence. The mixing method used for brightness channels, where
activating one source on top of another will result in additive mixing.