VOICE EDIT MODE
When a note is played, the filter cutoff will
be adjusted by the amount of L0, and will change
at the rate of Rl to level L1. When the level
reaches L1, it will change at the rate of R2 to the
level of L2. When the level reaches L2, it will
change at the rate of R3 to the level of L3. When
the level reaches L3, it will change at the rate of
R4 to the level of L4. The filter cutoff frequency
will remain at the level of L4 as long as you con-
tinue pressing the key.
When you release the key, the filter cutoff
frequency will change at the rate of RR1 to the
level of RL1. When the level reaches RL1, it will
change at the rate of RR2 to the level of RL2.
Rate Scaling: On most acoustic instruments, high
notes have a naturally shorter attack and decay.
This can be simulated by setting rate scaling to
a positive value (+1...+7). The following dia-
gram shows how higher notes will have faster
rates (shorter EGs). Negative settings will
have the opposite effect.
AFM ELEMENT DATA
15. Initialize AFM element
Summary: Initialize the AFM element data being
edited to a set of basic values.
Procedure:
From: AFM Element job (JUMP #230)
directory
Select: job 15:Initlz
To execute: the initialize operation press YES
To quit: without executing press NO or EXIT
INITIALIZE AFM ELEMENT
<Yes or No>
This function sets all AFM element data values to
the minimum or simplest possible settings. When
creating your own new voices it is usually best to
begin by editing an existing voice. However if you
want to start from scratch, this Initialize function
can be helpful.
If you are sure you want to initialize the AFM
element data, press YES. The AFM element data
being edited will be set to the values shown below.
If you decide not to initialize, press NO or EXIT.
This function initializes only AFM element data.
Other initialize functions are provided for initializing
Voice Common data and AWM element data. Refer
to Voice Common 15. Initialize voice or AWM ele-
ment 15. Initialize AWM element.
Initialized settings for AFM element data
01 Algorithm Set
= 30
Algorithm number
Feedback 1
Feedback 2
Feedback 3
Input Level 1
Input Level 1
Input Level 2
Noise
AWM Wave
= none (free)
= none (free)
= none (free)
= 7 (operator 1-5)
= 0 (operator 6)
= 0 (all operators)
= Off (all operators)
= Off (all operators)
ARE YOU SURE ?
1 5 4
Summary of Contents for SY99
Page 1: ...YAMAHA MUSIC SYNTHESIZER ...
Page 13: ...1 ...
Page 31: ...Front panel right side This page explains the front panel features to the right of the LCD 20 ...
Page 43: ...32 ...
Page 58: ...47 ...
Page 61: ...50 ...
Page 92: ...81 ...
Page 93: ...82 ...
Page 94: ...VOICE PLAY MODE 83 ...
Page 95: ...VOICE PLAY MODE 84 ...
Page 101: ...VOICE PLAY MODE 90 ...
Page 189: ...VOICE EDIT MODE 178 ...
Page 195: ...MULTI PLAY MODE 184 ...
Page 207: ...MULTI EDIT MODE 196 ...
Page 259: ...PATTERN MODE 248 ...
Page 300: ...APPENDIX 289 ...
Page 301: ...APPENDIX 290 ...
Page 318: ...APPENDIX Four carriers 307 ...
Page 344: ...YAMAHA ...