15
White Room
Range(Default)
Param# Description
ReverbTime 0.3~30.0(0.4)
50
Reverb length (sec)
Diffusion
0~10(5)
52
Spread of the reverb
InitDelay
0.1~200.0(0.1)
54
Delay time until the early reflections (msec)
HPF Cutoff
thru,22~8.0k(70)
56
Frequency at which the high pass filter will cut the low range (Hz)
LPFCutoff
1.0k~18.0k,thru(1.6k)
58
Frequency at which the low pass filter will cut the high range (Hz)
Width
0.5~10.2(4.6)
5A
Width of the simulated room (m)
Height
0.5~20.2(20.2)
5C
Height of the simulated room (m)
Depth
0.5~30.2(30.2)
5E
Depth of the simulated room (m)
Wall Vary
0~30(6)
60
Wall surface of the simulated room
(higher values produce more random reflections)
Rev Delay
0.1~99.3(12.7)
62
Delay time from the early reflections until the reverberation (msec)
Density
0~4(4)
63
Density of the reverberation
ER/Rev
E63>R~E=R~E<R63(E=R)
64
Level balance of the early reflections and the reverberation
High Damp
0.1~1.0(0.4)
65
High range attenuation
(lower values cause the high range to decay faster)
FB Level
-63~+63(+ 5)
66
Amount of feedback for the initial delay
Reverb Pan
L63~ C ~R63
129
Reverb Pan
Rev Return
0~127
12A
ReverbReturn Level
Tunnel
Same parameters for White Room
Range(Default)
Param# Description
ReverbTime 0.3~30.0(2.3)
50
Reverb length (sec)
Diffusion
0~10(6)
52
Spread of the reverb
InitDelay
0.1~200.0(15.8)
54
Delay time until the early reflections (msec)
HPF Cutoff
thru,22~8.0k(thru)
56
Frequency at which the high pass filter will cut the low range (Hz)
LPFCutoff
1.0k~18.0k,thru(3.2k)
58
Frequency at which the low pass filter will cut the high range (Hz)
Width
0.5~10.2(9.1)
5A
Width of the simulated room (m)
Height
0.5~20.2(14.2)
5C
Height of the simulated room (m)
Depth
0.5~30.2(19.4)
5E
Depth of the simulated room (m)
Wall Vary
0~30(16)
60
Wall surface of the simulated room
(higher values produce more random reflections)
Rev Delay
0.1~99.3(31.6)
62
Delay time from the early reflections until the reverberation (msec)
Density
0~4(4)
63
Density of the reverberation
ER/Rev
E63>R~E=R~E<R63(E10>R)
64
Level balance of the early reflections and the reverberation
High Damp
0.1~1.0(1.0)
65
High range attenuation
(lower values cause the high range to decay faster)
FB Level
-63~+63(+43)
66
Amount of feedback for the initial delay
Reverb Pan
L63~ C ~R63
129
Reverb Pan
Rev Return
0~127
12A
ReverbReturn Level
Basement Same parameters for White Room
Range(Default)
Param# Description
ReverbTime 0.3~30.0(0.8)
50
Reverb length (sec)
Diffusion
0~10(6)
52
Spread of the reverb
InitDelay
0.1~200.0(4.8)
54
Delay time until the early reflections (msec)
HPF Cutoff
thru,22~8.0k(thru)
56
Frequency at which the high pass filter will cut the low range (Hz)
LPFCutoff
1.0k~18.0k,thru(1.0k)
58
Frequency at which the low pass filter will cut the high range (Hz)
Width
0.5~10.2(7.2)
5A
Width of the simulated room (m)
Height
0.5~20.2(0.5)
5C
Height of the simulated room (m)
Depth
0.5~30.2(10.2)
5E
Depth of the simulated room (m)
Wall Vary
0~30(15)
60
Wall surface of the simulated room
(higher values produce more random reflections)
Rev Delay
0.1~99.3(50.5)
62
Delay time from the early reflections until the reverberation (msec)
Density
0~4(3)
63
Density of the reverberation
ER/Rev
E63>R~E=R~E<R63(E<R10)
64
Level balance of the early reflections and the reverberation
High Damp
0.1~1.0(1.0)
65
High range attenuation
(lower values cause the high range to decay faster)
FB Level
-63~+63(-28)
66
Amount of feedback for the initial delay
Reverb Pan
L63~ C ~R63
129
Reverb Pan
Rev Return
0~127
12A
ReverbReturn Level
Canyon
Same parameters for White Room
Range(Default)
Param# Description
ReverbTime 0.3~30.0(12.0)
50
Reverb length (sec)
Diffusion
0~10(6)
52
Spread of the reverb
InitDelay
0.1~200.0(99.3)
54
Delay time until the early reflections (msec)
HPF Cutoff
thru,22~8.0k(thru)
56
Frequency at which the high pass filter will cut the low range (Hz)
LPFCutoff
1.0k~18.0k,thru(3.6k)
58
Frequency at which the low pass filter will cut the high range (Hz)
Width
0.5~10.2(9.4)
5A
Width of the simulated room (m)
Height
0.5~20.2(17.1)
5C
Height of the simulated room (m)
Depth
0.5~30.2(25.8)
5E
Depth of the simulated room (m)
Wall Vary
0~30(13)
60
Wall surface of the simulated room
(higher values produce more random reflections)
Rev Delay
0.1~99.3(17.4)
62
Delay time from the early reflections until the reverberation (msec)
Density
0~4(4)
63
Density of the reverberation
ER/Rev
E63>R~E=R~E<R63(E<R 8)
64
Level balance of the early reflections and the reverberation
High Damp
0.1~1.0(0.4)
65
High range attenuation
(lower values cause the high range to decay faster)
FB Level
-63~+63(+36)
66
Amount of feedback for the initial delay
Reverb Pan
L63~ C ~R63
129
Reverb Pan
Rev Return
0~127
12A
ReverbReturn Level
Datalist/E 10/21/98 8:32 PM Page 15