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User Guide
Basic bevel styles
A bevel refers to the edge of a 3D object. By adjusting its characteristics on the Attribute
Toolbar, a bevel can be part of what makes objects really interesting. Once you become
familiar with bevel attributes, you can even animate them. This section gives you a
glimpse into the anatomy of a bevel as well as basic bevel styles.
Modifying individual faces of an object
The great thing about applying texture and color in Ulead COOL 3D is that you can apply
them to individual faces of your object. Click a Bevel Face button on the Standard
Toolbar to select the side of the object to edit. Then, drag a color or texture from the
presets to the Edit Window. Try applying different colors and textures to the different
bevel faces of an object. The illustration below shows you this effect when applied to an
object with a Flat bevel style (see the following section for more on bevel styles).
An object with no bevel (left) and the same object with a flat bevel (right)
Front Face
Front Bevel
Side Face
Back Face
Back Bevel
Summary of Contents for COOL 3D 3.0
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