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©2004 TESA Switzerland All Rights Reserved.
Page 5-16
User's Manual
MH3D
Glossary
Perpendicularity
The condition of a feature forming a 90 degree angle
with another feature one of which is a datum feature. An
alignment routine where the origin for the part’s coordi-
nate system is located at the intersection of the major
and minor axes.
Perpendicular
An alignment routine where the origin for the part’s
Intersect
coordinate system is located at the intersection of
perpendicular lines formed by the major and minor axes.
Pitch
Vertical deviation from a level plane, as applied to the
travel of a CMM component along a given axis. The
angular motion of a carriage, designed for linear motion,
about an axis perpendicular to the motion direction and
perpendicular to the yaw axis.
Pixel
The smallest element into which an image is divided,
such as the dots on a television screen.
Plane
The surface of a part defined by at least three points. It is
always straight in two directions.
Plus Tolerance
The positive amount that a measurement can deviate
from the nominal value.
Point
A measurement routine consisting of one element
(CMM input) which yields an X, Y, Z location.
A point is the simplest geometric element.
Point Distance
A measurement routine used to compute the straight line
distance between two X, Y, Z locations.
Point of Origin
The zero point or datum point.
Polar
Feature output expressed as a radius and an angle.
Polar Angle
In a polar coordinate system, the angle between the polar
radius and the fixed reference line.
Polar Coordinates
Points in space that are described in terms of radius and
angle (r, phi, z) in relation to some fixed origin. Another
type of coordinate system.
Polar Coordinate
A method of locating a point by its distance from
System
zero along a measurement line and by the angle between
the measurement line and a reference line.
Polar Radius
The line that measures the distance from zero point to
the located point in polar coordinates.
Summary of Contents for MH3D
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