PRESET HANDLING
10
Presets are stored on the individual UNIT•Y card. If you move your card to another 02R,
you take your presets with you.
Presets are handled from the UNIT•Y Main screen. Select the Engine you want to Store or
Recall, then use the Preset functions as on other 02R screens. As a short-cut to select an
Engine, the two internal 02R FX select buttons can be used.
Slot Select
Engine Select
Title Edit Window
Store, Recall, Clear Preset
Title Edit Commands
Preset List
MIDI Bulk Dump
(Presets)
When an 02R Scene memory is recalled, so are presets and routing on the UNIT•Y
Engines. The Scene memory keeps track of which preset is used on which engine. In
addition to recalling the Engine presets, all the parameters laid out on the faders are also
changed to match that Scene. Therefore non-fader UNIT•Y information is lost if not stored
to a UNIT•Y Preset before storing the Scene.
The best procedure for working with UNIT•Y presets and Scene memories:
1. Store settings you wish to keep with a Scene as UNIT•Y presets,
2. Store the 02R Scene
The first 100 presets on the UNIT•Y list are ROM presets and reserved positions. They are
marked “;”. On these locations you cannot use the Store or Clear functions.
The next presets are stored in RAM and available for you to program. RAM presets are
marked “:” in the list. Factory presets above number 99 may be overwritten:
Preset 1-99: ROM and reserved. (1-49: M2000 D.C., 50-59: Finalizer D.C., 60-99: Reserved).
Preset 100-199: RAM. Additional factory presets (May be overwritten).
200-250: Unused RAM. First choice for user presets.
UNIT•Y Main screen