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a. INPUT TEST
Select INPUT TEST to display the following screen and check the status of input
devices. This test should be used periodically to check that each input device is func-
tioning correctly.
The items refer to the following input devices. Input is normal if the display to the
right of each item changes from OFF to ON when each input device is operated.
Everything is functioning correctly if the GUN SPEED X and GUN SPEED Y values
change according to the speed at which the Control Unit (Gun) is moved vertically/
horizontally.
Everything is functioning correctly if the word “OUT” to the right of SCREEN IN
changes to “IN” when the gun is pointed at the screen, and the values to the right of
GUN X and GUN Y move between 00 to FF.
START:
The player START Buttons.
GUN TRIGGER:
The trigger on the gun.
GUN BUTTON:
The Button on the gun.
GUN SPEED X:
This value changes if gun is shaken on the X axis.
GUN SPEED Y:
This value changes if gun is shaken on the Y axis.
GUN X:
The X axis position on the screen targeted by the gun.
GUN Y:
The Y axis position on the screen targeted by the gun.
SCREEN IN:
Displays if the gun is pointing IN or OUT of the screen.
SERVICE:
The SERVICE Button.
TEST:
The
TEST
Button.
Press the SERVICE and TEST Buttons simultaneously to return to the Game Test
Mode screen.
INPUT
TEST
PLAYER1
PLAYER2
START
OFF
OFF
GUN TRIGGER OFF
OFF
GUN BUTT ON OFF
OFF
GUN SPEED X 7f
7f
GUN X
00
00
GUN Y
00
00
SCREEN IN
OUT
OUT
SERVICE
OFF
TEST
OFF
PRESS SER VICE AND TEST TO EXIT
b. OUTPUT TEST
Select OUTPUT TEST to display the following screen and check the status of output
devices. This test should be used periodically to check that the lamps are functioning
correctly.
Use the SERVICE Button to move the cursor to the desired test item. Press the TEST
Button to enter the selected item’s test. Perform the tests as follows.
START1 LAMP:
Select START1 LAMP and press the TEST Button to turn the option ON. The player
1 START Button will light up. The lamp will remain on for as long as the TEST But-
ton is held down.
START2 LAMP:
Select START2 LAMP and press the TEST Button to turn the option ON. The player
2 START Button will light up. The lamp will remain on for as long as the TEST But-
ton is held down.
Move the cursor to EXIT and press the TEST Button to return to the Game Test
Mode screen.
[For Overseas Other than Europe]
OUTPUT
TEST
START 1 LAMP
OFF
START 2 LAMP
OFF
EXIT
SELECT WITH SERVICE AND PRESS TEST
->
c. GAME ASSIGNMENTS
Select GAME ASSIGNMENTS to display the current game settings and make changes.
Changes to settings are not enabled until Game Assignments is exited. After changing set-
tings, be sure to exit the Test Mode.
Use the SERVICE Button to move the cursor to the desired test item. Press the TEST But-
ton to enter the selected item’s test. Perform the following settings for each item.
GAME DIFFICULTY:
Set the level of dif
fi
culty to one of
fi
ve levels; VERY EASY -> MEDIUM EASY ->
NORMAL -> MEDIUM HARD -> VERY HARD.
LIFE SETTING INITIAL LIFE:
The number of lives the player will start the game with. Can be set between 1 and 9.
However, cannot be set higher than the MAX LIFE setting.
LIFE SETTING MAX LIFE:
The maximum number of lives a player may have. Can be set between 1 and 9.
BLOOD COLOR:
You can set the color of blood to one of two settings; RED or BROWN.
VIOLENCE:
You can set the level of damage for the enemies to one of two settings; NORMAL or
MILD. When set to MILD, the violence of enemy deaths will be toned down.
ADVERTISE SOUND:
You can set the Attract Mode (Advertise) sound to ON or OFF.
After changing the settings, select EXIT and press the TEST Button to return to the Game
Test Mode screen.
GAME ASSIGNMENT
GAME DIFFICULTY
NORMAL
LIFE SETTING
INITIAL LIFE
3
MAX LIFE
5
BLOOD COLOR
RED
VIOLENCE
NORMAL
ADVERTIZE SOUND
ON
EXIT
SELECT WITH SERVICE AND PRESS TEST
->
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