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16

P

P

L

L

A

A

Y

Y

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I

N

N

G

G

 

 

C

C

H

H

A

A

O

O

 

 

A

A

D

D

V

V

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E

N

N

T

T

U

U

R

R

E

E

 

 

U

U

S

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G

 

 

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R

 

 

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U

TAKING YOUR CHAO FOR A WALK

PLAYING “CHAO ADVENTURE”

Transfer your Chao to a Visual Memory Unit (VMU) to take them on an
adventure. To do this, use a character to pick up* your Chao and carry
it over to the “Transporter Machine” located in the Chao garden. Jump
on the red button and set the Chao down. Select a VMU and press the

Button. The Chao will automatically be transported to your VMU. 

When multiple VMUs are connected, you will need to select which
VMU to use to hold your Chao. 
One VMU can hold only one Chao and one egg at a time.
*CAUTION: To avoid inadvertently attacking your Chao, it is recommended that you only
use the Y button when picking up Chao creatures.

“Chao Adventure” is an independent mini-game that you can play using your VMU. After you
have transported your Chao to the VMU, remove the VMU from the controller to start the
game.

HOW TO PLAY

and 

: Select

: Return to the previous screen

Select the game mode and once the title screen appears, press the 

and 

Buttons

simultaneously to start the game.  To quit the game, press the sleep button to turn OFF the
VMU power.

Your Chao will likely have its share of
“accidents”, such as tripping and falling
down, in the course of an adventure.
When this happens, be sure to lend a
helping hand by pressing the 

button

to help it up.

When your Chao reaches a crossroads,
someone has to make a decision. Just
who is in charge here anyway?

PLAYING “CHAO ADVENTURE”

RETURNING YOUR CHAO TO THE CHAO GAR DEN

Flying Fists Battle

When your Chao encounters a “Bully Chao,” it’s battle time. To punch,
use the A button to stop the displayed roulette on the white bar. Each
punch landed lowers the bully’s HP(Hit Points) and when its life gauge
reaches zero, you win!
If your Chao has too many accidents or battle losses, the adventure will
end so do your best to help your Chao and finish successfully.
Note that if your Chao experiences multiple accidents or is defeated in battle, the adventure

MENU DISPLAY

and 

: Select

: Return to the previous screen

Press the A button at any time during the adventure to display the menu screen. Items avail-
able for selection are as follows:

Status: Review your Chao’s status. 

Items: Check your item hoard or feed

your Chao. 

Game: Beat the game in three tries to

win a prize. 

Match Making: Connect to another VMU

to set up a Chao date…

Battle: Connect another VMU to set up a

Chao battle.

Parent Data: Displays your

personal data. 

Chao’s Lil’Black Book: Displays data

about your Chao’s dates. 

Map: Displays the progress of your Chao

adventure. 

Settings: Sound on/off, enable/disable

data exchange or edit personal data. 

Chao Name: Input/edit the Chao’s name.

After reconnecting your VMU to the controller, take a character to the
Chao garden and jump on the red button of the Transporter Machine.
Select the Chao to return to the garden and press  . Your Chao will pop
out of the machine. Pick it up and give it a snuggle. Love is a happy
Chao! 
CAUTION: Set the VMU to the file or time mode before connecting it to the controller.

TIPS

Socializing is healthy, so invite your friend’s Chao to come over and play with

your Chao in your Chao garden. 

There are magic portals the characters can use to warp between all three Chao

Gardens…to find these, first discover the gardens. Gook luck and happy parenting!

Summary of Contents for Sonic Adventure

Page 1: ...mory blocks required to save game files varies according to the type of software and content of files to be saved With this game 10 blocks are needed to save game files and 128 blocks are needed to ma...

Page 2: ...ng the Dreamcast power ON Doing so may disrupt the controller initialization procedure and result in malfunction Stop the character and press up or down on the D Button for a 180 frontal view This all...

Page 3: ...number Total number of emblems collected The character being played the last time the game was saved Characters available for playing saving The next adventure stage to be started once the character...

Page 4: ...NTURE FLOW CHARACTER SELECTION Enter or Cancel The central game of Sonic Adventure is called the adventure mode The adventure mode is comprised of two areas One area called the Adventure Field contain...

Page 5: ...e of Sonic Adventure is the ability for you to raise a unique species of creatures called Chao A Chao creature is essentially a virtual pet that you first encounter in the form of an egg in the advent...

Page 6: ...the game Restart Select to forfeit the rings your character is carrying and restart the game from the location of the last point marker touched Quit Select to quit the game and return to the entrance...

Page 7: ...board a specially designed sandboard maneuvering to avoid numerous obstacles along the way To reach the goal of this mini game in style try pressing on the jump ramps CHARACTERS OPERATING INSTRUCTIONS...

Page 8: ...eir personality behavior and quality of life NOTE The time only flows in the Chao garden while a character is present Whenever they leave the Chao garden time stands still RACING CHAO CREATURES AT CHA...

Page 9: ...n your Chao encounters a Bully Chao it s battle time To punch use the A button to stop the displayed roulette on the white bar Each punch landed lowers the bully s HP Hit Points and when its life gaug...

Page 10: ...ATTACK Button Use this attack to have Sonic automatically zero in and strike any nearby enemies If no enemies are within range use this move to have Sonic perform a Jump Dash HOMING ATTACK Button in...

Page 11: ...This gauge shows the positions of both Sonic Dr Robotnik and Tails relative to their progress on the course The left side represents the starting point and the right the finish line Rescued Animals T...

Page 12: ...gment is collected Rescued Animals For a description of the actions common to all the characters see p 2 KNUCKLES UNIQUE ACTIONS Use the Analog Thumb Pad to maneuver Knuckles during a gliding jump Att...

Page 13: ...ack and destroy enemies with her Piko Piko Hammer Note that even though she can attack and temporari ly overturn ZERO he cannot be destroyed Furthermore he can only be overturned a limit ed number of...

Page 14: ...old the or button to activate the laser gun aim the laser beam at an enemy and target lock on will occur automatically Use the Analog Thumb Pad to maneuver and aim the laser beam When lock on is succe...

Page 15: ...h Big s pal Froggy ACTION STAGE GOAL HOW LEVEL UP ITEMS AFFECT BIG LIFE BELT Once Big has the life belt he will automatically float when he is in the water Use the Analog Thumb Pad to move Big around...

Page 16: ...g When the fish frog bites the lure press down on the Analog Thumb Pad to hook it 2 Use the Analog Thumb Pad to maneuver the rod system so that the fish frog doesn t get away and reel in careful ly so...

Page 17: ...ndrew Stein Sr Marketing Coordinator Undyne Stafford English Translation SEGAOF JAPAN Takahiro Fukada Monika Hudgins In Game Text Rewrite Scott Peterson Lead Tester Fernando Valderrama Assistant Lead...

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