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32

CHARACTER INTRODUCTIONS

ENEMIES

KIKI

SPIKY SPINNER

BLADED SPINNER

RHINOTANK

LEON

EGG KEEPER

Keep an eye out for

this bomb throwing

robotic monkey, who
can attack using two

types of bombs.

Armed with swinging

balls and chains, this

free-floating robot

can attack from a

distance. 

Steer clear of this

hovering robot

whenever he starts

spinning like crazy.

This hybrid robot,

based on a cross

between a tank and

rhinoceros, is one

big and mean

charging machine.

This chameleon

shaped robot can

disappear and

reappear right before

your very eyes so

beware!

Armed with a special

beam that can

paralyze its prey, do

your best to avoid

the deadly grasp of

this E100 Series

robot. 

SONIC ADVENTURE Credits

< Sonic Team >
Producer

Yuji Naka

Director

Takashi Iizuka

Art director

Kazuyuki Hoshino

Main programmer

Tetsu Katano 

Sound director

Jun Senoue 

Character designer

Yuji Uekawa 

Scenario writer

Akinori Nishiyama 

CG movie producer

Naoto Ohshima 

CG movie director

Manabu Kusunoki 

and All Sonic Team staff

< SEGAOF AMERICAInc. >
Producer

Keith Palmer

Assisting Producer

Osamu Shibamiya

Web Development and Support

A.J. Briones

Executive Producer

Kurt Busch

Network Games Producer

Paul Stathacopoulos

Sr. Product Manager

Andrew Stein

Sr. Marketing Coordinator

Undyne Stafford

English Translation
(SEGAOF JAPAN)

Takahiro Fukada
Monika Hudgins

In-Game Text Rewrite

Scott Peterson

Lead Tester

Fernando Valderrama

Assistant Lead Testers

Amy Albertson
Dennis Lee

Testers

Jeff Junio
Arnold Feener
Dave Wood
Karen Brown
Jeremy Cain
Mark McCunney
Howard Gipson
Mike Dobbins
Polly Escalona
Dave Paniagua
Todd Slepian

Script Editiors

Jason Kuo
Fernando Valderrama
Amy Albertson
Josh Mandel
Mari Schaal

Special Thanks

Alex Villagran
Barbara Phillips
Cindy Jennings
Dereck Schulman
Jane Thompson
Jin Shimazaki
Jo Ann Eastman
John Amirkhan
June Honma
Mike McCollum
Ralph "Cooksey" Thomas
Sandy Castagnola
Sean Doidge
Shadow Roldan 
Sheri Hockaday
Shinobu Toyoda

Stacey Kerr
Tom Miley
Teri Higgins
Charles Bellfield
Yuki Kobayashi

< Manual Production Staff >
<SEGAOF JAPAN>
Writer/Editor/Translator

Monika Hudgins

Writer

Chieko Nakamura

DTPOperator

Makoto Nishino

Designer

Yoichi Takahashi

Supervisor

Kaoru Ichigozaki

< Localization Voice Over >
First Unit
(Pro-Motions Production Company)
Recorded at Lightning Corp.,
San Diego, California
Script Rewrite/Sound Director

Lani Minella

Engineering/Post Production

Rick Bowman

Second Unit
(Bobby White Company)
Recorded at AudioBanks,
Santa Monica, California
Sound Director

Bobby White

Script Supervisor

Jo Conroy

Studio Engineer

Brady Schwartz

Post Production

Bobby White

<Planet Web>

Ken Soohoo
Jeff Chin

Summary of Contents for Sonic Adventure

Page 1: ...mory blocks required to save game files varies according to the type of software and content of files to be saved With this game 10 blocks are needed to save game files and 128 blocks are needed to ma...

Page 2: ...ng the Dreamcast power ON Doing so may disrupt the controller initialization procedure and result in malfunction Stop the character and press up or down on the D Button for a 180 frontal view This all...

Page 3: ...number Total number of emblems collected The character being played the last time the game was saved Characters available for playing saving The next adventure stage to be started once the character...

Page 4: ...NTURE FLOW CHARACTER SELECTION Enter or Cancel The central game of Sonic Adventure is called the adventure mode The adventure mode is comprised of two areas One area called the Adventure Field contain...

Page 5: ...e of Sonic Adventure is the ability for you to raise a unique species of creatures called Chao A Chao creature is essentially a virtual pet that you first encounter in the form of an egg in the advent...

Page 6: ...the game Restart Select to forfeit the rings your character is carrying and restart the game from the location of the last point marker touched Quit Select to quit the game and return to the entrance...

Page 7: ...board a specially designed sandboard maneuvering to avoid numerous obstacles along the way To reach the goal of this mini game in style try pressing on the jump ramps CHARACTERS OPERATING INSTRUCTIONS...

Page 8: ...eir personality behavior and quality of life NOTE The time only flows in the Chao garden while a character is present Whenever they leave the Chao garden time stands still RACING CHAO CREATURES AT CHA...

Page 9: ...n your Chao encounters a Bully Chao it s battle time To punch use the A button to stop the displayed roulette on the white bar Each punch landed lowers the bully s HP Hit Points and when its life gaug...

Page 10: ...ATTACK Button Use this attack to have Sonic automatically zero in and strike any nearby enemies If no enemies are within range use this move to have Sonic perform a Jump Dash HOMING ATTACK Button in...

Page 11: ...This gauge shows the positions of both Sonic Dr Robotnik and Tails relative to their progress on the course The left side represents the starting point and the right the finish line Rescued Animals T...

Page 12: ...gment is collected Rescued Animals For a description of the actions common to all the characters see p 2 KNUCKLES UNIQUE ACTIONS Use the Analog Thumb Pad to maneuver Knuckles during a gliding jump Att...

Page 13: ...ack and destroy enemies with her Piko Piko Hammer Note that even though she can attack and temporari ly overturn ZERO he cannot be destroyed Furthermore he can only be overturned a limit ed number of...

Page 14: ...old the or button to activate the laser gun aim the laser beam at an enemy and target lock on will occur automatically Use the Analog Thumb Pad to maneuver and aim the laser beam When lock on is succe...

Page 15: ...h Big s pal Froggy ACTION STAGE GOAL HOW LEVEL UP ITEMS AFFECT BIG LIFE BELT Once Big has the life belt he will automatically float when he is in the water Use the Analog Thumb Pad to move Big around...

Page 16: ...g When the fish frog bites the lure press down on the Analog Thumb Pad to hook it 2 Use the Analog Thumb Pad to maneuver the rod system so that the fish frog doesn t get away and reel in careful ly so...

Page 17: ...ndrew Stein Sr Marketing Coordinator Undyne Stafford English Translation SEGAOF JAPAN Takahiro Fukada Monika Hudgins In Game Text Rewrite Scott Peterson Lead Tester Fernando Valderrama Assistant Lead...

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