48
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Sequences vs. Preset Chaining
As mentioned back in the
Chapter 11
, if
you’re creating an extended, multi-preset
contour or sequence that’s designed to
play sequentially from beginning trend, it’s
probably easiest to program that by simply
using a
Jump Always at End
in the last
segment of each preset in your sequence,
and set its
Jump Target
to the next preset
in the sequence. Just keep on repeating
the process until the entire sequence is
programmed.
But if you have structured your contour or
sequence out of separate preset sections that
you want to use in multiple places in your
sequence, you can use the
Preset Sequencer
to sequence them in whatever order you
need. An advantage of this method is that
you can use the same section in multiple
locations in your performance without having
to duplicate their programming.
Depending on how you want to play back
your contour, you can:
>
Program one of Control Forge’s triggers
to fire at the end of the last segment of
each preset and patch that trigger to the
sequencer’s
Inc
input to automatically
move to the next preset.
>
Patch a trigger or gate from another
module in your system to control the
progress of the presets.
>
Move from preset to preset manually using
the
Dec
,
Inc
, and
Reset
buttons
Summary of Contents for Control Forge
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