Object Material
An object that has a comparatively smooth surface is suitable for scanning. Fabrics and objects that have a rough nap can-
not be scanned.
Some objects may be difficult to scan because of the type of material it is made of, or because of its color or other quali-
ties.
OK
Objects that do not pass
light
OK
Brightly colored objects
(White, yellow, red, etc.)
OK
Objects of a nonglossy
material (plaster, wood, or
modeling clay etc.)
Not
OK
Objects that do not pass
light
Not
OK
Dark-colored objects
(black, blue, etc.)
Not
OK
Glossy and highly reflective
objects (metals, mirrors,
etc.)
In such cases, applying a surface coat (primer coat) to the object may make scanning possible.
Note: Avoid highly reflective objects because of danger of eye injury.
Items That May Not Be Copied
Unauthorized reproduction of a copyrighted item for any purpose other than personal use may be a violation of copyright.
Roland DG Corp. will not be responsible for any violation of third-party copyright by any article made through use of this
product.
OK
Not OK
3-2 Mounting the Scan Object
32
3. Creating 3D Data
Summary of Contents for Picza LPX-600
Page 11: ...1 Getting Started 9...
Page 17: ...15...
Page 30: ...28...
Page 54: ...52...
Page 59: ...6 Appendix 57...
Page 63: ......