Portable Game Console
PoGa-4DGL Reference Manual
From the Workshop 3 toolbar, open the Sprite Editor.
Open the file
...\4DLabs\PoGa Intro\ Sprite_Demo2\Demo2.inc
again.
Now we have the extra 2 sprites that we copied.
Note that we only have the single palette which was intended for the cherry. Let's make the ghost look a bit
different, then we will make some code to animate him.
© 2011 4D Systems
www.4dsystems.com.au
Page 68 of 87