Item
Setting details
POS V
Sets vertical cursor position.
SKIN GET
Automatically acquire saturation and hue information from the cursor position.
ZEBRA SWITCH
Sets whether to add a zebra pattern to the Y signals of the PM output to make areas subject to skin tone detail
effects easily identifiable.
ZEBRA EFFECT
Selects the memory to which skin tone detail effects will be added
EFFECT
MEMORY
Selects the memory to which skin tone detail effects will be added.
SKIN TONE
CRISP
Removes very faint noise components from detail components in skin tone areas.
I CENTER
Sets the center position (area to which skin tone is applied) on the I axis.
I WIDTH
Sets the width of the area to which skin tone is applied on the I axis using the [I CENTER] setting as the center.
Q WIDTH
Expands the width of skin tone areas in a range from 0 to 255.
Q PHASE
Changes the color phase of skin tone areas in a range from 0 to 359 on a vector display.
SKIN TONE
DETAIL
Enables or disables the skin tone detail function.
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