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4-2
Section
Programming Console Operations
101
When inputting a program for the first time, it is generally written to Program
Memory starting from address 000. Because this address appears when the
display is cleared, it is not necessary to specify it.
When inputting a program starting from other than 000 or to read or modify a
program that already exists in memory, the desired address must be desig-
nated.
1, 2, 3...
1. Press the CLR Key to bring up the initial display.
2. Input the desired address. It is not necessary to input leading zeroes.
C
2
A
0
A
0
00200
3. Press the Down Arrow Key.
↓
00200READ OFF
LD 00000
In the RUN or MONITOR
mode, ON/OFF status of
the bit will be displayed.
Pressing the MONTR Key will change to the I/O monitor display. Bits can be
force-set or force-reset from the I/O monitor display. Press the CLR Key to
return to I/O bit status monitoring of the initial address.
Note
The ON/OFF status of any displayed bit will be shown if the PC is in
RUN or MONITOR mode.
4. Press the Up and Down Arrow Keys to scroll through the program.
↓
00201READ ON
AND 00001
↑
00200READ OFF
LD 00000
4-2-9 Entering or Editing Programs
This operation is used enter or edit programs. It is possible in PROGRAM mode
only.
RUN
MONITOR
PROGRAM
No
No
OK
The same procedure is used to either input a program for the first time or to
change a program that already exists. In either case, the current contents of
Program Memory is overwritten.
The program shown in the following diagram will be entered to demonstrate
this operation.
00002
00200
LD
IR
00002
00201
TIM
000
#0123
00202
MOV(021)
#0100
LR
10
00203
ADB(050)
#0100
#FFF6
DM 0000
MOV(021)
#0100
LR 10
TIM 000
#0123
12.3 s
ADB(050)
#0100
#FFF6
DM 0000
Address
Instruction
Operands