Modify a symbol 121
Modify a symbol
You can enter symbol-editing mode by double-clicking any instance of a
symbol. Changes that you make in symbol-editing mode affect all
instances of the symbol.
1.
Do one of the following to enter symbol-editing mode:
■
On the Stage, double-click one of the car instances.
■
In the Library panel, double-click the CarGraphic symbol.
Next to Scene 1 toward the top of the workspace, the name of the
symbol appears, which indicates that you’re in symbol-editing mode for
the named symbol.
2.
In the Tools panel, select the Free Transform tool and drag around the
bottom car to select the entire car.
In symbol-editing mode, the car is a graphic, within a symbol, that you
can manipulate as you would any other vector graphic.
3.
Drag the middle-right sizing handle of the Free Transform tool slightly
to the right to stretch the symbol.
4.
Click Scene 1, above the Timeline, to exit symbol-editing mode.
Both instances of the symbol reflect the transformation.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Flash Tutorials...
Page 10: ...10 Contents...
Page 12: ...12 Introduction...
Page 42: ...42 Basic Tasks Creating a banner Part 1...
Page 78: ...78 Basic Tasks Creating a banner Part 3...
Page 88: ...88 Basic Tasks Create Accessible Flash Content...
Page 106: ...106 Basic Tasks Create an Application...
Page 116: ...116 Basic Tasks Use Layout Tools...
Page 124: ...124 Basic Tasks Create Symbols and Instances...
Page 134: ...134 Basic Tasks Add Button Animation and Navigation...
Page 144: ...144 Basic Tasks Create a Presentation with Screens Flash Professional Only...
Page 192: ...192 Creating Graphics Applying Gradients...
Page 198: ...198 Creating Graphics Apply Graphic Filters and Blends Flash Professional Only...
Page 224: ...224 ActionScript Use Script Assist mode...
Page 268: ...268 ActionScript Work with Objects and Classes...
Page 270: ...270 Data Integration Overview Flash Professional Only...