Adding animation to a timeline
55
You can create several kinds of animation in an FLA file, such as
motion tweens, shape tweens, and frame-by-frame animation. In this
tutorial, you will create a motion tween. A motion tween is an
animation where you define properties such as position, size, and
rotation for an instance at one point in time, and then you change
those properties at another point in time. In this animation, you
change the brightness and size of the instance.
12.
Select any frame between Frames 1 and 15, and then select Motion from
the Tween pop-up menu in the Property inspector.
The span of frames changes color and an arrow appears between
Frames 1 and 15 (see the following figure). Notice how the options in
the Property inspector are different when you select a frame compared
to when you select a movie clip instance.
Create a motion tween between Frames 1 and 15 on the movie
clip’s timeline.
13.
Select any frame between Frames 15 and 30, and then select Motion
from the Tween pop-up menu in the Property inspector to create a
second animation.
14.
Click the playhead and drag it across the movie clip's timeline to test (or
scrub) the animation.
NO
T
E
You can also right-click (Windows) or option-click (Macintosh) the frame
and select Create Motion Tween from the context menu instead.
Summary of Contents for FLASH 8-FLASH
Page 1: ...Flash Tutorials...
Page 10: ...10 Contents...
Page 12: ...12 Introduction...
Page 42: ...42 Basic Tasks Creating a banner Part 1...
Page 78: ...78 Basic Tasks Creating a banner Part 3...
Page 88: ...88 Basic Tasks Create Accessible Flash Content...
Page 106: ...106 Basic Tasks Create an Application...
Page 116: ...116 Basic Tasks Use Layout Tools...
Page 124: ...124 Basic Tasks Create Symbols and Instances...
Page 134: ...134 Basic Tasks Add Button Animation and Navigation...
Page 144: ...144 Basic Tasks Create a Presentation with Screens Flash Professional Only...
Page 192: ...192 Creating Graphics Applying Gradients...
Page 198: ...198 Creating Graphics Apply Graphic Filters and Blends Flash Professional Only...
Page 224: ...224 ActionScript Use Script Assist mode...
Page 268: ...268 ActionScript Work with Objects and Classes...
Page 270: ...270 Data Integration Overview Flash Professional Only...