646
ActionScript classes
var colors:Array = [0xFFFFFF, 0xFF0000, 0xFFFF00, 0x00CCFF];
var alphas:Array = [0, 1, 1, 1];
var ratios:Array = [0, 63, 126, 255];
var filter:GradientGlowFilter = new GradientGlowFilter(0, 45, colors,
alphas, ratios, 55, 55, 2.5, 2, "outer", false);
var filterArray:Array = new Array();
filterArray.push(filter);
art.filters = filterArray;
return art;
}
quality (GradientGlowFilter.quality property)
public quality : Number
The number of times to apply the filter. Valid values are 0 to 15. The default value is 1, which
is equivalent to low quality. A value of 2 is medium quality, and a value of 3 is high quality.
Filters with lower values are rendered more quickly.
For most applications, a
quality
value of 1, 2, or 3 is sufficient. Although you can use
additional numeric values up to 15 to achieve different effects, higher values are rendered
more slowly. Instead of increasing the value of
quality
, you can often get a similar effect, and
with faster rendering, by simply increasing the values of
blurX
and
blurY
.
Availability:
ActionScript 1.0; Flash Player 8
Example
The following example changes the
quality
property on an existing movie clip when a user
clicks it.
import flash.filters.GradientGlowFilter;
var mc:MovieClip = createGradientGlowRectangle("GlowQuality");
mc.onRelease = function() {
var filter:GradientGlowFilter = this.filters[0];
filter.quality = 3;
this.filters = new Array(filter);
}
function createGradientGlowRectangle(name:String):MovieClip {
var art:MovieClip = this.createEmptyMovieClip(name,
this.getNextHighestDepth());
var w:Number = 100;
var h:Number = 100;
art.beginFill(0x003366);
art.lineTo(w, 0);
art.lineTo(w, h);
Summary of Contents for FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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