Global Functions
63
gotoAndStop function
gotoAndStop([scene:String], frame:Object) : Void
Sends the playhead to the specified frame in a scene and stops it. If no scene is specified, the
playhead is sent to the frame in the current scene.You can use the
scene
parameter only on
the root Timeline, not within Timelines for movie clips or other objects in the document.
Availability:
ActionScript 1.0; Flash Player 2
Parameters
scene
:String
[optional] - A string specifying the name of the scene to which the playhead is
sent.
frame
:Object
- A number representing the frame number, or a string representing the label
of the frame, to which the playhead is sent.
Example
In the following example, a document has two scenes:
sceneOne
and
sceneTwo
. Scene one
contains a frame label on Frame 10 called
newFrame
, and two buttons,
myBtn_btn
and
myOtherBtn_btn
. This ActionScript is placed on Frame 1, Scene 1 of the main Timeline:
stop();
myBtn_btn.onRelease = function(){
gotoAndStop("newFrame");
};
myOtherBtn_btn.onRelease = function(){
gotoAndStop("sceneTwo", 1);
};
When the user clicks the buttons, the playhead moves to the specified location and stops.
See also
gotoAndStop (MovieClip.gotoAndStop method)
,
stop function
,
play function
,
gotoAndPlay function
Summary of Contents for FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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