28
ERRORS
Name
Cause
Solution
Error ticket 1
The game has run out of tickets or
if there is a jam on ticket mech 1
Refill the ticket mechs and ensure
there is no jam.
Restart the machine.
Enter Error menu in the operator
menu. Select Error Ticket. The
LCD will display Error Ticket
–
Clear Ticket. Press and hold the
Utility button for 5 seconds.
The game will automatically pay
out remaining tickets if there is
activity on the ticket sensor.
Error ticket 2
The game has run out of tickets or
if there is a jam on ticket mech 2
Refill the ticket mechs and ensure
there is no jam.
Restart the machine.
Enter Error menu in the operator
menu. Select Error Ticket. The
LCD will display Error Ticket
–
Clear Ticket. Press and hold the
Utility button for 5 seconds.
The game will automatically pay
out remaining tickets if there is
activity on the ticket sensor.
Coin 1 error
The coin sensor has been pressed
for a long period of time.
Release the coin sensor to clear
the error.
Coin 2 error
The coin sensor has been pressed
for a long period of time.
Release the coin sensor to clear
the error.
Button jam error
A button has been pressed for
more than five seconds.
Check for and clear anything that
might be jamming any of the
button sensors (up, down, enter,
single player, double player, skip
or utility). The error name will
specify the button that is
jammed.
History Error
The CPU cannot read or write to its
on-board EEPROM history data, or
is receiving errors during
communication with the EEPROM.
Clear the error by viewing it in
the errors menu and pressing the
right button.
If the error still occurs, the IC is
faulty and needs to be replaced.
Summary of Contents for Let's Bounce
Page 9: ...9...
Page 10: ...10 PACKING DETAILED...
Page 11: ...11 ASSEMBLY PARTS DETAILED...
Page 48: ...48...
Page 52: ...52...
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Page 70: ...70...
Page 71: ...71 MECHANICAL ILLUSTRATIONS MAIN ASSEMBLY...
Page 72: ...72 FRONT PANEL...
Page 73: ...73 PANEL DOOR AND BASE FRONT PANEL...
Page 74: ...74 COIN DOOR AND TICKET DOOR...
Page 75: ...75 COIN PLATE WITH DBA AND CASH BOX...
Page 76: ...76 OPERATOR PANEL AND POWER SUPPLY...
Page 77: ...77 PLAYER PANEL...
Page 78: ...78 RIGHT AND LEFT PLAYER PANEL STOPPER...
Page 79: ...79 BALL GATE AND DB BOX...
Page 80: ...80 BALL GATE MOTOR AND DISPLAY SIGN...
Page 81: ...81 BALL LIFTER AND BALL HOPPER CHUTE...
Page 82: ...82 DISPLAY PANEL AND BASE DISPLAY PANEL...
Page 83: ...83 BASE SCORE PANEL...
Page 84: ...84 BOARD DISPLAY ROUND 1 AND BOARD DISPLAY ROUND 2...
Page 85: ...85 RIGHT AND LEFT SIDE WALLS...
Page 86: ...86 MAIN PLAYFIELD...
Page 87: ...87 PEG ASSEMBLY...