Analog Controls
20
50
100
200
500
1k
2k
5k
10k
20k
WEIGHT
WARMTH
KNOCK
BITE
CLARITY
AIR &
SPARKLE
20
50
100
200
500
1k
2k
5k
10k
20k
LO
MIDRANGE
HI
20
+15dB
50
100 200
500
1k
2k
5k
10k
20k
20
+15dB
50
100 200
500
1k
2k
5k
10k
20k
20
+15dB
50
100 200
500
1k
2k
5k
10k
20k
21
Bass guitar, kick drums, etc. cov-
er the low end. Vocals sit in the
midrange. The cymbals of a drum
kit will carry the high-end sizzle.
Other instruments like piano and
acoustic guitar provide low-mid
warmth.
Since most instruments cov-
er a wide range of frequencies,
it’s nearly impossible to settle
on a single EQ control to repre-
sent an instrument, but rather a
range. Another way to approach
EQ is by the effect that various
frequency ranges affect instru-
ments’ tone, shown in the chart
below.
To quote Izotope, a company
we really trust (
https://www.
izotope.com/en/learn/princi-
ples-of-equalization.html
)
“Remember that equalization is a
problem-solving procedure. A good
better to cut than to boost, mainly
because the human ear is more
used to a reduction than to an
augmentation in intensity of fre-
quencies.”
Above is the frequency dis-
tribution of SoundLink mono
channel EQ.
There two con-
trols for
MID
?
Because they
adjust different
things: One
knob for
amount
(±15dB), and one
knob for
FREQ
(frequency).Its center frequency
can be moved anywhere from
250Hz to 5,000Hz which makes
it much more useful. At 250Hz,
it can work on the tone of guitar,
approach to equalization is
to listen carefully to the so-
loed track and come up with
a list of things you might
want to improve or correct.
“Always keep your equal-
ization boost/cut at a rea-
sonable level. As a general rule,
avoid cutting or boosting by more
than 6 dB unless absolutely neces-
sary. If for some reason you see that
some of your EQ settings go over
this limit try to question why and
see if there is a better solution to the
problem such as mic placement.
“Also keep in mind that you will
have to make more small adjust-
ments every time you add tracks to
the mix since the frequencies and
respective ranges of the other in-
struments affect the way an instru-
ment sounds.
“As a general rule, it is always
upped bass guitar, percussion,
low men's voice, etc.
At 1,000Hz, it's right in the
middle of the vocal range
At 5K, you can enhance or
reduce acoustic guitar, women's
vocals, and percussion such as
snare, high-hat etc.
Hook
-up
/Back panel
Analog C
ontr
ols
Digital C
ontr
ols