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4•10 User Guide
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4•10 User Guide
How to modify the Performances
WK3 contains 64 user-programmable Perform-
ances stored in ROM memory. 32 of these are
factory-programmed to recall various combina-
tions of keyboard sounds (maximum 3) for real
time playing. The remaining 32 are “empty”,
ready to receive user-programmed data.
This section describes the most common
changes you can make to the Performances.
Other changes are detailed in the chapters relat-
ing to the functions of the Edit Performance sec-
tion (Performance, MIDI, Mixer, Sound) and DSP
(Edit Effects).
Once a Performance has been modified it can
be saved permanently to memory by pressing
STORE PERF. Without saving, the modifica-
tions are considered as being temporary and are
lost when you select a different Performance, or
re-select the same one.
ASSIGNING SOUNDS TO TRACKS
A Sound is assigned to each track of a Perform-
ance. The method already described on page 4
refers to the direct method applied to the three
keyboard sections.
To change the Sounds assigned to the other
tracks not normally shown in the main display
(Style, Song/Style, Song or a MIDI Performance
used by an external MIDI device), use the method
described on the next page.
The Sounds of Bank 1 are arranged according to
General MIDI standards, while those that reside
in Banks 2 and 3 are variations of Bank1. The
table shown opposite lists the General MIDI
Sounds.
GM Group name
ProgramChange
Piano
1 ... 8
Chrom. (percussion)
9 ... 16
Organ
17 ... 24
Guitar
25 ... 32
Bass
33 ... 40
Strings
41 ... 48
Ensemble
49 ... 56
Brass
57 ... 64
Reed
65 ... 72
Pipe
73 ... 80
Synth lead
81 ... 88
Synth pad
89 ... 96
Synth SFX
97 ... 104
Ethnic
105 ... 112
Percussive
113 ... 120
Special SFX
121 ... 128
General MIDI Sound map
How to modify the Performances
WK3 contains 64 user-programmable Perform-
ances stored in ROM memory. 32 of these are
factory-programmed to recall various combina-
tions of keyboard sounds (maximum 3) for real
time playing. The remaining 32 are “empty”,
ready to receive user-programmed data.
This section describes the most common
changes you can make to the Performances.
Other changes are detailed in the chapters relat-
ing to the functions of the Edit Performance sec-
tion (Performance, MIDI, Mixer, Sound) and DSP
(Edit Effects).
Once a Performance has been modified it can
be saved permanently to memory by pressing
STORE PERF
. Without saving, the modifica-
tions are considered as being temporary and are
lost when you select a different Performance, or
re-select the same one.
ASSIGNING SOUNDS TO TRACKS
A Sound is assigned to each track of a Perform-
ance. The method already described on page 4
refers to the direct method applied to the three
keyboard sections.
To change the Sounds assigned to the other
tracks not normally shown in the main display
(Style, Song/Style, Song or a MIDI Performance
used by an external MIDI device), use the method
described on the next page.
The Sounds of Bank 1 are arranged according to
General MIDI standards, while those that reside
in Banks 2 and 3 are variations of Bank1. The
table shown opposite lists the General MIDI
Sounds.
GM Group name
ProgramChange
Piano
1 ... 8
Chrom. (percussion)
9 ... 16
Organ
17 ... 24
Guitar
25 ... 32
Bass
33 ... 40
Strings
41 ... 48
Ensemble
49 ... 56
Brass
57 ... 64
Reed
65 ... 72
Pipe
73 ... 80
Synth lead
81 ... 88
Synth pad
89 ... 96
Synth SFX
97 ... 104
Ethnic
105 ... 112
Percussive
113 ... 120
Special SFX
121 ... 128
General MIDI Sound map
Summary of Contents for WK3 World Keyboard
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