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18•4 Reference Guide
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18•4 Refer
ence Guide
START TO RECORD THE SONG
1. Press START/STOP to start the recording.
If Countdown is set to PLAY, wait for the
countdown to finish before playing (events
are not recorded during the countdown
phase).
The measure counter (song pointer) starts to
monitor the recording by displaying the meas-
ures and beats as the sequencer proceeds.
2. Start to play after the countdown.
Events will be recorded in the track active for
recording.
3. When you have finished recording the track, ei-
ther
A
. select the next track to record, or
B
stop the recording with START/STOP.
A: If you select the next track to record be-
fore pressing Start/Stop, the recording stops
automatically, the recorded track is confirmed
(led on) and the next track enters record mode
(led flashing).
B: If you stop the Recording with Start/Stop
(1), the track in record continues to flash. This
allows you to restart the recording (2) to add
additional events to those already recorded
(3). The song pointer returns to the starting
point and playback of the recorded track be-
gins. Stop the recording (4) and confirm the
recorded track manually (5) then select the
next track to record (6).
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©
Note: The record mode is “Overdub’, meaning
that new notes are added to existing ones. To
substitute existing notes in a recorded track with
new ones, use the Punch function explained in the
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Sequencer Edit chapter.
1
2
3 A
*****************
3 B
1
2
3
4
5 6
STAR
T TO RECORD THE SONG
1.
Press STAR
T/STOP to start the recor
ding.
If Countdown is set to PLAY,
wait for the
countdown to finish before playing (events
are not recorded during the countdown
phase).
The measure counter (song pointer) starts to
monitor the recording by displaying the meas-
ures and beats as the sequencer proceeds.
2.
Start to play after the countdown.
Events will be recorded in the track active for
recording.
3.
When you have finished recording the track, ei-
ther
A
. select the next track to record, or
B
stop the recording with ST
ART/STOP
.
A: If you select the next track to record be-
fore pressing Start/Stop, the recording stops
automatically, the recorded track is confirmed
(led on) and the next track enters record mode
(led flashing).
B: If you stop the Recording with Start/Stop
(1), the track in record continues to flash. This
allows you to restart the recording (2) to add
additional events to those already recorded
(3). The song pointer returns to the starting
point and playback of the recorded track be-
gins. Stop the recording (4) and confirm the
recorded track manually (5) then select the
next track to record (6).
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©
Note:
The record mode is “Overdub’, meaning
that new notes are added to existing ones. To
substitute existing notes in a recorded track with
new ones, use the Punch function explained in the
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Sequencer Edit chapter.
1
2
3 A
*****************
3 B
1
2
3
4
5
6
Summary of Contents for WK3 World Keyboard
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