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Procussion operation manual
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ASSIGNMENT MODE
There are a total of 32 output channels on the Procussion. The assignment
mode affects note polyphony and interaction. Using assignment mode,
each zone can be programmed to be polyphonic, with a certain number
of available channels, or can be made monophonic with special assign-
ments.
ASSIGNMENT Z01
Poly (32)
The various assignment modes are described below.
POLY (32)
Notes are played polyphonically, with dynamic
channel assignment, using all 32 channels.
POLY (8)
Notes are played polyphonically, with dynamic
channel assignment, but using no more than
8 channels at a time.
POLY (4)
Notes are played polyphonically, with dynamic
channel assignment, but using no more than
4 channels at a time.
MONO
Any layer in the zone interrupts itself or any other
layer, but does not affect other zones.
LAYER MONO 1
Any layer in the stack interrupts itself, but does not
affect other layers or other zones.
LAYER MONO 2
Any layer in the zone interrupts any other layer,
but does not affect its own layer or other zones.
EXCLUSIVE 1-8
The zone's stack is assigned to one of the 8 exclu-
sive “channels”. Notes in any zone in the kit will
interrupt each other if they are assigned to the
same exclusive channel.
For example, playing a fast roll on a ride cymbal in
Poly (32)
mode will
assign a new channel on each strike which might tend to “muddy” the
sound or use up too many output channels. One solution might be to use
Poly (4)
mode, which only allows the cymbal to use 4 channels.
You also might want the closed High Hat to cut off the open High Hat. In
this case, you would assign the High Hats a
Mono
assignment.
Assignment Mode
■
If you don't want to
use the assignment
modes, set the zone
to Poly (32).
■
Layer Mono 1 + 2
assignment modes
are designed to be
used in combination
with Switch Mode.
Summary of Contents for procussion
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Page 15: ...15 Procussion operation manual Basic Operation BASIC OPERATION...
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Page 39: ...33 Procussion operation manual PROGRAMMING BASICS Programming Basics PROGRAMMING BASICS...
Page 40: ...34 Procussion operation manual PROGRAMMING BASICS...
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Page 72: ...72 Procussion operation manual PROGRAMMING PROCUSSION...
Page 89: ...89 Procussion operation manual REFERENCE SECTION Reference...
Page 121: ...121 Procussion operation manual NOTES Notes...
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