EMU procussion Operation Manual Download Page 53

69

Procussion operation manual

EDIT MENU

Copy Stack

COPY STACK

This function allows you to copy a stack from any kit, and place it in any
of the 8 custom stack locations of the currently selected kit.

To Copy a Stack:

1) First select either the user kit containing the stack you want to copy or

select “Factory Stacks”. 

Move the cursor to the bottom line, select the

kit (or Factory Stacks) and press the Enter button.

COPY STACK from
127 Eartha

2) 

Next, select the stack you wish to copy, and confirm by pressing the

Enter button.

 The selected stack is from the kit you selected in the

previous step.

COPY STACK from
S001 Kicker

3) 

Select the destination stack, and confirm by pressing the Enter

button.

 The destination stack is always in the current kit.

COPY STACK to
S001 Custom #1

SAVE KIT

Changes made to a kit in the Edit menu are not made permanent until the
Kit is 

Saved

. To save a kit, move the cursor to the bottom line and select

the location for the new kit with the data entry control. The Enter LED will
be flashing. Pressing the Enter button will confirm the operation. Any
user kit (64-127) can be selected using the data entry control. Writing to
a user kit erases the existing kit in that location. Make sure that the
destination preset does not contain information that you wanted to keep.

SAVE KIT to
127 --Default--

Source

Stack

Destination

Stack

(in current kit)

To Save a Kit:

1. Select the new location.
2. Press Enter.

 

In order to modify  a

factory stack, it must
first be copied to a cus-
tom stack location.

Summary of Contents for procussion

Page 1: ...Master Tune 20 Transpose 21 Submix Outputs 21 MIDI Modes 22 Global Velocity Curve 22 Global Trigger Tempo 23 Zone Maps 23 User Zone Maps 1 2 24 Drum Replacement with the User Zone Maps 24 Procussion F...

Page 2: ...52 Zone Tuning 52 Zone Volume 53 Zone Pan 53 Nontranspose 53 Assignment Mode 54 Zone Submix 55 Modulation Enable 55 Footswitch Enable 56 Modulation Patch 1 and 2 56 Footswitch Control 57 Velocity Curv...

Page 3: ...and Ideas 82 Procussion Synthesis 83 Spatial Convolution 85 Using Procussion with a Sequencer 86 More Advanced Sequencing 86 REFERENCE SECTION 89 Factory Kit Listing 90 Standard Kit Layout 91 Factory...

Page 4: ...Procussion operation manual 4...

Page 5: ...entirely new percussion sounds combining parts of one instrument with another or with any of a selection of digital waveforms also stored on ROM The extensive cross switching functions allow a high de...

Page 6: ...up to 4 percussion Instruments are assigned to MIDI key ranges called Zones Up to 24 zones may be assigned in one kit The instruments in a stack can be modulated in many ways or switched on and off d...

Page 7: ...MIDIkeyboard MIDIDrumPads or MIDI sequencer Outputs Procussion is a high quality stereo audio device In order to reproduce its wide dynamic range and frequency response use a high quality amplificatio...

Page 8: ...p function re maps every kit in Procussion to fit your MIDI keyboard This is much easier than having to modify each individual kit 1 Press the Master button on Procussion 2 Turn the Data knob to the s...

Page 9: ...MIDI In Procussion is controlled by MIDI messages received at the MIDI In connector Any MIDI controller such as a MIDI keyboard MIDI drum pads or a computer can be connected MIDI Out The MIDI Out jack...

Page 10: ...owever you like but be sure to save your layout to the pad controller when you have finished 4 Turn the data knob on Procussion clockwise to select another kit Since you used one of the Standard Kits...

Page 11: ...I In jack Outputs Each of the Sub 1 and Sub 2 output jacks on the Procussion are stereo jacks The tip of each jack accessed when a standard phone plug is inserted connects to the left or right output...

Page 12: ...mple a spring loaded trigger pedal by Drum Workshop is used Connect the output of the pedal to Trigger 1 of your MIDI drum pads Hi Hat Pedal In A standard electronic music voltage pedal functions as a...

Page 13: ...cts bus on the mixing board In a pinch the effect returns could also be used to sum additional instruments into the main outputs of the Procussion POWER UP The power switch is located on the left side...

Page 14: ...Procussion operation manual 14...

Page 15: ...15 Procussion operation manual Basic Operation BASIC OPERATION...

Page 16: ...16 Procussion operation manual...

Page 17: ...oves the cursor to the next parameter on the display The cursor is a little flashing line underneath one of the parameters in the display Press the cursor control repeatedly until the cursorisundernea...

Page 18: ...MIDI channel 01 16 As the channel is changed the display will change to show the kit volume and pan associated with the displayed channel C01 Vol127 Pan 0 000 Kit Name CHANNEL VOLUME Press the cursor...

Page 19: ...eive and turnallotherchannelsOFFusingtheMIDIEnablefunctionintheMaster menu page 26 Up to 16 channels can be selected simultaneously 3 Select the desired kit for each of the MIDI channels you wish the...

Page 20: ...is underneath the screen title heading You may also press the Enter button to return the cursor to Home position Rotate the data entry control to select another screen TO MODIFY A PARAMETER Press the...

Page 21: ...l appear The choices are Main Sub 1 Sub 1L Sub 1R Sub 2 Sub 2L Sub 2R or Layer When Layer is selected each layer in the stack will be directed to a separate output jack This function also allows you t...

Page 22: ...n external programming unit to distinguish between multiple Procussion units When an external pro grammer is being used each Procussion should have a different ID number When transferring SysEx data f...

Page 23: ...roller Select the Zone Map for the type of controller you are using There are preset Zone Maps to match many popular controllers as well as two user definable maps If you are using a MIDI keyboard use...

Page 24: ...T WITH THE USER ZONE MAPS The two User Zone Maps can be used to replace tracks from your drum machine or MIDI sequencer with killer Procussion Stacks 1 Press the Master button on Procussion 2 Turn the...

Page 25: ...ress the Master button to exit the module 9 Start the drum machine and verify that the correct types of drums are being played If the sounds are not assigned as you want them go back into the User Zon...

Page 26: ...tack and Hold stages when a MIDI note on command is received When the MIDInoteoffcommandisreceived theDecayphasebeginsimmediately Gatemodeisusedwhenyouwantthelengthofthesoundtobecontrolled by how long...

Page 27: ...Pan each have their own controller Four other MIDI controllers are assigned a letter A D Each of thecontrollerscanbeassignedtoaMIDIrealtimecontrollernumberfrom 01 31 The MIDI controller number will be...

Page 28: ...itch Assign MASTER MENU This chart shows how MIDI program changes can be re mapped In this example program changes 10 29 have been re mapped All other programs will be selected normally Selected Progr...

Page 29: ...2 Toggle EDIT menu 3 Cursor 4 Increment Value 5 Decrement Value Remote Edit is designed to be used with MIDI drum pads Create a preset on your MIDI drum pads which assigns the pads to MIDI key number...

Page 30: ...ters in the Master menu except program kit map and viewing angle This includes the Kit Volume and Pan information for all 16 MIDI channels Program Kit Map Transmits only the program kit map User Zone...

Page 31: ...sing this amazing machine Press the cursor switch to move the cursor to the bottom line of the display The Enter LED will beginflashing PresstheEnterswitchtostartthesequence TheEnterLED willbelitandth...

Page 32: ...m As a sound wave strikes the diaphragm of a microphone a corresponding voltage is generated To sample the sound the voltage level is repeatedly measured at a very high rate and the voltage measuremen...

Page 33: ...l vertical arrows indicate parameters which can be modulated The Instrument is one of the 221 sampled percussion sounds stored in ROM The instrument can be reversed or delayed and the pitch tone and s...

Page 34: ...four sources The modula tion sources can be applied to an individual instrument layer or all four layers simultaneously The possible modulation routings are completely flexible as shown in the example...

Page 35: ...e and MIDI controller Output 127 0 0 127 Input CURVE 2 Output 127 0 0 127 Input CURVE 1 Output 127 0 0 127 Input CURVE 3 Output 127 0 0 127 Input CURVE 4 Output 127 0 0 127 Input CURVE 5 Output 127 0...

Page 36: ...s and continuous controller messages YourMIDIkeyboardorMIDIdrumpads inaddition to telling Procussion which note was played may also send realtime control information which simply means occurring in re...

Page 37: ...the same destination The MIDI Controller Amount menu in the Edit menu allows you to scale the amounts of each of the controllers by a positive or negative value The signal flow is shown in the diagra...

Page 38: ...Kick snare drums to Snare and so on Suppose you wanted to add heavy reverb just to the snare drum Simply gointotheMastermenu SubmixOutputsandassignSnaretoaparticular output The snare drum will now be...

Page 39: ...33 Procussion operation manual PROGRAMMING BASICS Programming Basics PROGRAMMING BASICS...

Page 40: ...34 Procussion operation manual PROGRAMMING BASICS...

Page 41: ...te new kits using the edit menu Creating your own custom kit is easy First you select the key range for a zone Then you can simply select the desired stack from the palette of pre programmed factory s...

Page 42: ...knob and the destination is the volume control If we had a device that would automatically turn the volume control we would also call that device a modulation source The Procussion is designed so tha...

Page 43: ...s A B C D 4 Any type of MIDI controller data Keyboard Pressure mono aftertouch Key pressure applied after the key is initially pressed Pitch Wheel A synthesizer pitch bend wheel Low Frequency Oscillat...

Page 44: ...w long the key was held down In GateMode theenvelopefollowstheAttackandHoldphasesonlyaslong as a key is pressed and held At any time the key is released the Decay phase begins The Envelope parameters...

Page 45: ...t The sine wave looks smooth and will smoothly change the pitch The square wave changes abruptly and will abruptly change the pitch from one pitch to another The sawtooth wave smoothly increases then...

Page 46: ...Volume Level Volume Accent Modulation Initial Volume Accent to Initial Volume Level ADDs Volume Sources Velocity Trig Tempo Random MIDI A B C D Pressure Pitch Wheel Modulation Source Amount Velocity L...

Page 47: ...emolo when routed to control volume The four LFO waveshapes are Triangle Sine Sawtooth and Square The amount can be varied from 128 to 127 Negative values will produce inverted waveshapes LFO Tri R36...

Page 48: ...ers STACK MOD 6 S1 Vel Tone 099 KEY NUMBER TRIGGER RATE RANDOM MIDI CONTROL A B C D PRESSURE PITCH WHEEL LFO Rate Amt STACK Modulation Sources INSTRUMENT LAYER 1 INSTRUMENT LAYER 2 INSTRUMENT LAYER 3...

Page 49: ...l input is ignored CROSSFADE The control input determines the relative volumes of the layers As the control input is increased layer 1 will crossfade into layer 2 layer 2 will crossfade into layer 3 t...

Page 50: ...ity value is between switch points 2 and 3 only layer 3 will be played When the velocity exceeds switch point 3 only layer 4 will play HI HAT This mode is similar to Threshold mode in the first 3 laye...

Page 51: ...ave an instrument assigned it will not be used Only the first switch point is used in 2 way switching In 2 way switching layers 1 and 2 will play when the switch source is below switch point 1 When th...

Page 52: ...kit and place it in any zone location of the currently selected kit To Copy a Zone 1 First select the kit containing the zone you want to copy Move the cursor to the bottom line select the kit and pr...

Page 53: ...stack and confirm by pressing the Enter button The destination stack is always in the current kit COPY STACK to S001 Custom 1 SAVE KIT Changes made to a kit in the Edit menu are not made permanent un...

Page 54: ...70 Procussion operation manual EDIT MENU...

Page 55: ...47 Procussion operation manual EDIT MENU EDIT MENU...

Page 56: ...48 Procussion operation manual EDIT MENU...

Page 57: ...h the first character of the screen heading on line one TO SELECT A NEW SCREEN Press the cursor key repeatedly or hold the cursor key while turning the data entry control until the cursor is underneat...

Page 58: ...tack Name Mod 3 6 Src Dest Amt Ftsw 3 4 Dest Sw Pts 1 3 Sw Mode Grp Src Instrument Instrument Coarse Fine Tune Volume Pan Delay Reverse Alt Env On A H D Pitch Env Amt Dcy 1 2 3 4 Zone Zone Zone Hi Lo...

Page 59: ...allows you to name each of the user kits with a name of up to 12characters Positionthecursorunderthecharacterlocationandusethe data entry control to change the character The keyboard can also be used...

Page 60: ...ote number assigned to that zone The Key Range can be selected by simply playing the MIDI note numbers when the cursor is under the key numbers on the display Most factory stacks have been tuned to C...

Page 61: ...t the stack level unless the screen is set to Pan Stack The pan setting made here is only valid if K for kit pan is selected in the main display VOLUME PAN Z01 127 7 The Pan Setting on the Main Screen...

Page 62: ...er but does not affect other zones LAYER MONO 1 Anylayerinthestackinterruptsitself butdoesnot affect other layers or other zones LAYER MONO 2 Any layer in the zone interrupts any other layer but does...

Page 63: ...mation on Submixes see pages 23 and 46 SUBMIX Z01 Kick Kick Snare Hi hat Tom 1 Tom 2 Tom 3 Tom 4 Effects 3 Zone Main Sub 1 Sub 2 L R L R L R 1 2 3 4 5 6 7 8 24 Submix Outputs EDIT MENU MASTER MENU The...

Page 64: ...r the amount using the data entry control If a parameter is not labeled with a layer number it affects all MODULATION 1 Vel Vol4 072 If the Modulation Patches do not seem to be working check to make s...

Page 65: ...by a velocity curve in order to provide different types of dynamics in response to your playing or better adapt to your MIDI controller Velocity curves affect the entire kit This function allows you s...

Page 66: ...0 0 127 Input CURVE 2 Output 127 0 0 127 Input CURVE 1 Output 127 0 0 127 Input CURVE 3 Output 127 0 0 127 Input CURVE 4 Output 127 0 0 127 Input CURVE 5 Output 127 0 0 127 Input CURVE 6 Output 127 0...

Page 67: ...ly valid if the Global Trigger Tempo set in the Master menu is set to Per Kit TRIGGER TEMPO 120 BPM STACK NAME Stack Name allows you to name each of the 8 custom stacks for each kit withanameofupto12c...

Page 68: ...in 1 64 semitone steps approx 1 56 cents STACK TUNE S1L1 CRSE 00 FINE 00 STACK VOLUME Stack Volume sets the amplitude of each layer in the 8 custom stacks This functionallowsyoutoblendthefourinstrume...

Page 69: ...to set where in the sample the instrument begins playing A setting of 000 plays the instrument from the beginning higher values move the sound start point toward the end of the sound DELAY START S1L1...

Page 70: ...envelope On or Off and set the Attack Hold and Decay parameters for each layer in the 8 custom stacks ALT ENV S1L1 On A00 H19 D33 DCA Atk Dcy Normal Envelope Hld Alternate Envelope Atk Dcy Hld PITCH...

Page 71: ...71 Procussion operation manual PROGRAMMING PROCUSSION PROGRAMMING PROCUSSION Programming Procussion...

Page 72: ...72 Procussion operation manual PROGRAMMING PROCUSSION...

Page 73: ...do so now using the KIT NAME function 7 Rotate the Data Knob to the last screen SAVE KIT Move the Cursor to the lower line and press Enter If you are using the Procussion with a MIDI keyboard set the...

Page 74: ...menu until you come to the screen TUNING Z01 CRSE 00 FINE 00 Move the cursor under the Zone Number using the cursor button and playthekeyboardkeyordrumpadcontainingthestackyouwanttotune The proper zon...

Page 75: ...sound completely from scratch In order to get the most out of this section you should have already read the Programming Basics section of this manual and have a basic understanding of the Procussion...

Page 76: ...Data Knob clockwise to the next screen STACK TUNE S1L1 CRSE 00 FINE 00 12 Move the Cursor to the lower line underneath the Coarse Tuning value NowturntheDataKnob tochangethetuning Noticehowyou can co...

Page 77: ...to a single layer 16 Turn the Data Knob until you find the screen AUDITION LAYER and move the cursor down to the lower line Use the Data Knob to select Layers 1 2 3 or 4 When you are finished be sure...

Page 78: ...nd Percussion sounds and waveforms can be shaped and blended over the course of the sound creating new and dramatic textures When first working with this function keep track of which layer you are wor...

Page 79: ...odulation Source Note how the screen parameters relate to the stack block diagram Try making a few patches and note the effects The flexible modulation routing scheme is probably the most powerful fea...

Page 80: ...aster Notice that the pitch stays constant until you play faster than 150 BPM then it begins to increase That s how it works MODULATION 3 Trig Pitch 100 Further your experiments by using Trigger Tempo...

Page 81: ...screen CopyStack 3 Copyfrom FactoryStacks Select 243ModHi Hat2 forthisexample 4 Copy to Custom 1 or any of the Custom Stacks Assign the Hi Hat 1 Set Stack Select Zone 9 to ModHiHat 2 2 Set Key Range Z...

Page 82: ...o a quick way to temporarily disable MIDI program changes Routing Velocity to Sound Start with a negative amount will remove the Attack portion of the drum when played softly simulating the effect of...

Page 83: ...queallowsyoutocombineelements of different instruments together to form completely new sounds New sounds that are totally natural because they are based on natural sounds Procussion also contains many...

Page 84: ...ing the Sound Start parameter of the 19 Pang to 124 removes the attack portion of the cymbal since we only want to hear the Ride Bell at the start of the note The Alternate Envelope generators are use...

Page 85: ...t Dry Snare 7 Tuning C 00 F 55 Volume 100 Volume 095 Pan 0 Pan 0 Tuning C 00 F 00 Sound Start 000 Sound Start 000 Delay 00 Delay 00 Layer 3 Layer 4 Instrument Snare Space Instrument Snare Space Tuning...

Page 86: ...hannel has a kit assigned to it Just select a kit for each of the MIDI channels It s simple In order to respond to multiple MIDI channels Procussion must be in Multi Mode Multi Mode is selected in the...

Page 87: ...annels that are to be used for other instruments KIT VOLUME and PAN SETUP Program your MIDI sequencer to transmit the following information before the song starts 1 Select the proper kits for each MID...

Page 88: ...ocates channels as needed to eliminate ripoff you must either play fewer notes or use simpler stacks ones without all four layers used USING EXTERNAL PROCESSING Don tbeafraidtouseexternalprocessingons...

Page 89: ...89 Procussion operation manual REFERENCE SECTION Reference...

Page 90: ...e Basses The ROM kits listed on this page are permanently located in kits 0 63 The User Kits 64 127 are listed on a sepa rate insert page which allows them to be eas ily updated Kits marked with an as...

Page 91: ...rash or Ride Cymbal 2 Kick Nontransposed Tom Tom Tuned Main Snare Tom Tom Tuned Tom Tom Tuned Tom Tom Tuned Tom Tom Tuned 7 7 Panning Auxiliary Ride Cymbal Cymbal Choke or other perc Hihat Stack Contr...

Page 92: ...ck Space 42 DrkK Space 43 House Kick 1 44 House Kick 2 45 House Kick 3 46 Dance Kick 47 Rap Kick 48 ModToneRap 49 Cymbal Kick 50 Floor Kick 51 Janz Kick 52 Mambo Kick 53 Rapper Kick 54 Kick In 55 Supr...

Page 93: ...m Snare 123 Metal Snare 124 Prairie Snare 125 SNARE 1157 126 SNARE AMB 127 Noisy SNR 128 BigOSnare 129 HerboSnare 130 Kooky Snare 131 Tough Snare 132 Snare Smash 133 Pipe Snare 134 Sewer Snare 135 Rin...

Page 94: ...om Stack X 204 dB Toms 205 Tom Hall 206 Tommy Toon 207 Homie Tom 208 House Toms PROCUSSION FACTORY STACKS 209 Tuned Tomz 210 Analog Toms 211 Roto Dance 212 Roto 2 213 Minor Tom 214 Apache 215 Tacky Ba...

Page 95: ...Bband Hat St 282 Servo Hat 1 283 Servo Hat 2 284 Servo Hat 3 285 Backward Hat 286 16 Crash 1 287 16 Choke 1 288 16 Crash 2 289 19 Pang 290 Ride Ping 291 Ride Bell 292 Mallet Cymbal 293 China Gong 294...

Page 96: ...Mute 364 Hi Triangle 365 Clave 366 Castanet 367 Wood Block 368 Tamborine PROCUSSION FACTORY STACKS 369 Cowbell 370 Cow Block 371 Ambi Stick 372 Bband Cowbell 373 Cowtombell 374 Stereo Marimba 375 Syn...

Page 97: ...llowell 441 Star Tree 442 Thundadome 443 ShakerDrum 444 Drumborine 445 Gutt Bust 446 Dust Pang 447 Warble Wave 448 Temple Bell 449 Vox Freak 1 450 Vox Freak 2 451 Synth Lead 452 Metalimba 453 Red Sky...

Page 98: ...ian Man 517 Hat Thang 518 Thwack 519 Crack 520 CirckeNoys 521 Gong Attack 522 UFOs 523 Cheering 524 Generator X 525 Noise FX 526 Snare Pegg Left 527 Snare Pegg Right 528 Pipegg Left PROCUSSION FACTORY...

Page 99: ...Wet Snare 4 29 Wet Snare 5 30 Wet Snare 6 31 Snap n Snare 32 Dance Snare 33 Analog Snare 34 Synth Snare 35 Brush Snare A 36 Brush Snare B 37 Brush Snare C 38 Brush Sweep 39 Dry 12 Tom 40 Dry 16 Tom 41...

Page 100: ...Back 101 Cabasa Roll 102 Wood Block 103 Claves 104 Guiro Down 105 Guiro Up 106 Shekere Net 107 Shekere Snap 108 Shaker Back 109 Shaker Front 110 Timbale 1a 111 Timbale 1b 112 Timbale 1c 113 Timbale 2...

Page 101: ...rom the first octave fundamental the harmonic waveforms contain the harmonics odd even or all present in each octave In each successive octave the number of harmonics doubles By combining layers 1 4 t...

Page 102: ...7 Metalphone 1 188 Metalphone 2 189 Metalphone 3 190 Duck Cycle 1 191 Duck Cycle 2 192 Wind Cycle 1 193 Wind Cycle 2 194 Wind Cycle 3 195 Wind Cycle 4 196 Organ Cycle 197 Soft Bell 198 Swirly 199 Tack...

Page 103: ...63 2 6 2 2 72 42 23 1 0 3 03 LFO RATES Rate Hz 40 63 50 30 25 20 15 10 5 0 Knob 5 43 13 45 8 22 3 4 2 6 2 1 34 85 42 089 3 13 Time sec 50 63 40 30 20 15 10 5 0 Knob 7 17 20 63 3 14 1 34 53 31 17 07 0...

Page 104: ...6 112 128 Amount Interval Negative Stack Modulation minor 2nd major 2nd minor 3rd major 3rd perfect 4th minor 5th perfect 5th minor 6th major 6th minor 7th minor 9th major 9th octave minor 10th major...

Page 105: ...38 40 41 42 48 47 Key SP 12 69 71 72 62 64 65 57 59 60 67 76 74 48 50 52 41 43 45 36 38 40 47 53 Key Default 55 ZONE MAP CHART There are four different factory zone maps resident in ROM The chart belo...

Page 106: ...pedance 100 MIDI In Out Thru Data Encoding 16 bit Linear Sample Playback Rate 39kHz Signal to Noise 90 dB Dynamic Range 90 dB Frequency Response 20Hz 18kHz THD N 05 IMD 05 Power Requirements 25 Watts...

Page 107: ...Channel Pressure Dn pp Pitch Wheel En ll mm l lsb m msb Realtime Controller Bn cc vv cc 00 31 Footswitch Bn cc vv cc 64 79 vv 64 on Volume Bn 07 vv Pan Bn 0A vv 0 hard left 127 hard right Reset All Co...

Page 108: ...lue F0 18 06 dd 03 pl pm vl vm F7 vl value lsb vm msb User Zone Map Request F0 18 06 dd 04 zz F7 zz map User Zone Map Data F0 18 06 dd 05 zz F7 Program Map Request F0 18 06 dd 06 F7 Program Map Data F...

Page 109: ...set 2 l2 m2 of insts List Data F0 18 06 dd 0D ll F7 ll 0 kits 1 stacks 2 instruments Note When sending a bank of kits to Procussion the host should pause for about 100 milliseconds between each kit m...

Page 110: ...rsely the computer may send new kit data which will replace the specified kit currently in the machine DATA DUMPS The user can send kits and global data via MIDI for backup onto a sequencer or other d...

Page 111: ...rst version of Procussion will contain sound set 0 CONFIGURATION MESSAGE Externalsoftwaremayrequestthemachine sconfiguration Theconfigu ration message consists of the following information version sof...

Page 112: ...7 The checksum is the modulo 128 sum of all the parameter value bytes that is all of the data bytes following the kit number and before the checksum The kit is transferred in the following sequence ge...

Page 113: ...rmine the parameter type and the meaning of the other bits is dependent on the type as follows 13 12 11 10 9 8 7 6 5 4 3 2 1 0 MSB LSB 0 0 P X Kit parameter T 0 P parameter X don t care 13 12 11 10 9...

Page 114: ...13 mod dest 1 1 0 57 14 mod amount 1 2 128 to 127 15 mod source 2 1 0 9 16 mod dest 2 1 0 57 17 mod amount 2 2 128 to 127 18 footswitch dest 1 1 0 39 19 footswitch dest 2 1 0 39 20 trigger tempo 2 0 2...

Page 115: ...amount 4 2 128 to 127 16 mod source 5 1 0 9 17 mod dest 5 1 0 57 18 mod amount 5 2 128 to 127 19 mod source 6 1 0 9 20 mod dest 6 1 0 57 21 mod amount 6 2 128 to 127 22 footswitch dest 3 1 0 15 23 foo...

Page 116: ...decay 1 0 63 78 pitch env amount 2 256 to 255 MASTER PARAMETERS T 3 Parameter Parameter Name Size Range P 0 MIDI basic channel 1 0 15 1 master tune 1 64 to 63 2 transpose 1 12 to 12 3 MIDI mode 1 0 2...

Page 117: ...IDI channel enable 1 0 1 70 MIDI prog change enable 1 0 1 71 zone map 1 0 10 SysEx MESSAGE SIZES Kit Data F0 18 06 dd 01 ll mm 1273 data bytes cs F7 1282 bytes total User Zone Map F0 18 06 dd 05 zz 48...

Page 118: ...5 67 MIDI in 7 9 11 12 MIDI mode 22 MIDI mode change 27 MIDI out 9 30 INDEX A accent 40 56 64 aftertouch See pressure alternate envelope 62 See also envelope generator alternate switch mode 66 assignm...

Page 119: ...stain 26 38 62 switch group 67 switch mode 65 67 switch source 67 switch points 68 M cont MIDI panning control 18 27 MIDI program change 18 26 MIDI program kit 28 MIDI specifications 107 117 MIDI thru...

Page 120: ...gnment chart 25 V velocity curves global 22 description 43 kit curves 57 58 viewing angle 30 volume volume control 17 channel volume 18 MIDI volume control 18 27 sequencer control of 87 stack volume 6...

Page 121: ...121 Procussion operation manual NOTES Notes...

Page 122: ...Scotts Valley CA 95066 408 438 1921 Important Notice In order to obtain warranty service on your Procussion the serial number sticker must be intact and you must have a sales receipt or other proof o...

Page 123: ...Procussion operation manual...

Page 124: ...outlet have a proper outlet installed by a qualified technician CAUTION If the 9020 Procussion is rack mounted a standard 19 inch open frame rack must be used USER MAINTENANCE INSTRUCTIONS 1 TheProcus...

Page 125: ...l servicing should be referred to qualified service personnel SAVE THESE INSTRUCTIONS RADIO and TELEVISION INTERFERENCE The equipment described in this manual generates and uses radio frequency energy...

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