background image

 

 

 
 
Credit settings 
game price:

 the price of 1 game 

Bonus levels 

X credits for a total of xx.x: 

The first bonus level = Reference channel. 
 
You can set the number of credits (X) for a specific 
inserted amount (xx.xx) and this must correspond with 
the game prize OR entail an advantage. 
The other bonus levels MUST entail at least one 
advantage!  If incorrectly set, then the machine will 
automatically adjust the credit setting.  Switch off the 
bonus level by setting 0 credits. 
The amount has to be inserted without starting to play 
off any of the obtained credits. 

Once the game has been started the accumulation for bonus credits will stop. 

credit limit*:

 coin and bill acceptor will be disabled when you reach this limit. Once the credits fall 

below this limit, the coin and bill acceptor are again enabled. 

money limit*:

 coin and bill acceptors will be disabled when you reach this limit. You have to play all 

credits before it will be enabled again. 

 
Game settings 

game timer:

 the maximum playtime. This time starts 

from the moment that the first move is made. 

volume game:

 volume during the game 

volume attr.:

 volume during the attract mode 

aux volume:

 volume of an external sound source 

(optional). This sound will be mixed with the standard 
sound 

attr. time out*:

 the interval time between the attraction 

when there is not being played. 

attr. movement:

 ON= gantry will move and start along 

with the attraction melody 

attr. time out*:

 the 

return diagonal*:

 ON= gantry returns diagonal.  

OFF= the gantry will return first to the left hand side and then to the front. 

Drop distance:

 how far the claw will go down before releasing the merchandise above the prize 

chute. 

instant replay*:

 ON= the instant replay button will flash while the claw moves upwards Only when 

enough credits are available. When you press the flashing button, the crane will drop on the same 
position. With joystick you can start your game from that position or drop the claw from that position. 
Each time when you use this function a credit will be count off. 

L-R speed*: 

the motor speed of the left/right movement of the gantry  

F-B speed*:

 the motor speed of the front/back movement of the gantry. 

U-D speed*:

 the motor speed of the up/down movement of the claw. 

 

GAME SETTINGS  
game timer        30s 
volume game     20/30 
volume attr.    16/30 
aux volume      16/30 
attract timeout   10m 

attr. movement     ON 
return diagonal   OFF 
drop distance       5 
instant replay     ON 

L-R speed         80% 
F-B speed         80% 
U-D speed         80% 

CREDIT SETTINGS   
game price        0.5 

5 credits for    
 a total of (ref) 2.0 
13 credits for  

   a total of     5.0 
27 credits for   
   a total of    10.0 
0 credits for  

  a total of      0.0 
credit limit       25 
money limit      10.0

 

Summary of Contents for E-Claw 600 1 sp

Page 1: ...1 Program Manual E Claw IntraXion controller standard software 1000R10 3 January 2017 E Claw 600 1 2 3 sp E Claw 900 1 2 sp E Claw Cosmic 1 sp E Claw Harmony 1 2 3 sp...

Page 2: ...settings 10 Money settings 11 System settings 11 Playfield 11 Pick up results 12 Diagnostics 12 Mechanic diagn 13 Test info 13 Module info 14 What to do if a problem occurs 14 How to set up a new pro...

Page 3: ...ts players and don t forget If they watch someone playing they want to play themselves Very important is to tune the product on the machine The size of the merchandise must be adapted to the size of t...

Page 4: ...o test the set values by pressing Test button 4 E g If you press T when the cursor is in front of the line T mechanical cycle then the gantry will make a test cycle The buttons and 5 are for changing...

Page 5: ...have access via Intelli Link alter these settings Contact your distributor if you don t have an Intelli Link system i accepted The setting that you changed or your request is accepted i not possible T...

Page 6: ...ngs hide money info On accounts are no longer available via the programmer Only via the Intelli Link can the access the accounts be accessed This option can only be disabled via the Intelli link Accou...

Page 7: ...n be done only once at the end of the game Example A bear is won but stays above the prize chute Throw the prize into the prize chute Do this within 5 minutes If this doesn t occur you MUST execute a...

Page 8: ...function allows you to play games without wining changes This has no influence on the accounts or cashboxes This function is meant as a test game and to fine tune automatically the adjusted settings T...

Page 9: ...e mixed with the standard sound attr time out the interval time between the attraction when there is not being played attr movement ON gantry will move and start along with the attraction melody attr...

Page 10: ...s all other colors until blue and back all colors to purple again If you set color and to color to the same number color or the fading speed to 0 the crane will not change form color By changing the b...

Page 11: ...press S to delete a picture showed on the screen at that moment Only possible if this option is installed S set video mode this function shows a live camera image in the screen This way you can adjust...

Page 12: ...law type F e g 2 small or Xsmall 3 medium coil or 4 cosmic coil Press T to measure the claw again This does not change any settings Diagnostics last money the value of the last insert money last error...

Page 13: ...2 ITX Controller J9 15 Oxxxxxxx bill error ITX Controller J9 13 i commande xxxxxxxO FWD SW11 Basic IO J5 1 xxxxxxOx BWD SW12 Basic IO J5 7 xxxxxOxx SWR SW13 Basic IO J5 2 xxxxOxxx SWL SW14 Basic IO J5...

Page 14: ...gn of a serious problem for the module concerned or of a cable failure No connection was made with this module If an ID is available but the module in question is OFF this could indicate a problem wit...

Page 15: ...ht of the plush so we can choose the correct coil claw by using the Claw overview file on the next page The below example weight 375g we will need a Medium coil the height 29 cm we require D type claw...

Page 16: ...16...

Page 17: ...an start with the new values Step 3 Set the claw power The claw power can be set automatically or manually We recommend choosing the automatic mode as the claw power will be adjusted automatically if...

Page 18: ...arn claw in our example 28 This value should be between 20 and 30 If it s lower than 20 change the coil to a lighter type When higher than 30 change the coil to a stronger type measurement Ok Signal a...

Page 19: ...h the product has to bring in This can be a maximum of 950 times the game price For example Game price 0 50 The maximum vending price 475 00 product cost purchase price the cost of the merchandise i s...

Page 20: ...you can change the random pick up time to have a more varied game The most important changes in comparison with previous versions 1 Trend xx The information i Trend xx which is to be found in the Pro...

Page 21: ...ntage that was lower than the desired one 2 1 When the detector is obstructed you will see the following warning Detector obstructed 2 2 When the detector is broken you will see the following warning...

Page 22: ...tomatically cease to accept coins and bills If the Automatic claw is deactivated you should reduce the retaining power In the other case you should replace the coil being used by a less powerful one 4...

Page 23: ...m with the detector can cause this Remark the controller can t determine whether the detector works correctly code 12 consolate low al the minimum level of the consolation prizes is reached Refill and...

Page 24: ...his is working code 39 home module no communication with the XY module on the Check the connection between the IntraXion controller and the gantry code 40 home open circuit The controller is try to dr...

Page 25: ...D1000R01 or more recent of specifically chosen ITXATT1000V00 or more recent of specifically chosen Intraxion control ICTLS_C0100 or more recent or ITBIO_D0101 or more recent Gantry controller_XY ITXGX...

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