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Actually the “Restart game” command should only be executed in case of
radical changes in:
cost price / selling price
product / grabber
after changing “Credit settings”
Note that the percentage in the “Accounts” menu
is long term
and is NOT set to zero when executing
the “Restart game” command, simply because it’s NOT a short time variable.
2) Won = infrared detection:
Unlike previous versions, your E-CLAW is now only using its infrared detection to count the number
of won items. So when a prize item is carried all the way to the win area but eventually falls aside, the
player keeps his ‘win chance’. In the past such an event would have been registered as an ‘Uncertain
win’, meaning that this particular ‘win chance’ could not materialize and often resulting in a payout
percentage that was lower than the desired one.
2.1 When the detector is obstructed, you will see the following warning:
“Detector obstructed”
2.2 When the detector is broken, you will see the following warning:
“Detector malfunction”
ATTENTION: a broken detector allows for your players to empty your E-Claw!!
Execute the
“Assign win”
command to assign the regulator and not counted win.
2.3 What to do when the prize item is stuck (be it inside the grabber or above the detection)?
Take the prize item and pass it through the detection. If the cabinet starts blinking and playing its win
sound, that means the item has been detected.
Attention : this action should be taken within a well-defined time frame.
In case the cabinet does NOT start blinking and playing its win sound, it is imperative that you
execute the
“Assign win”
(manual setup) !
3) Pickup time / automatic claw ( ITXGZ_B0012 and ITXGZ_B0106 )
Golden rule : “Random pickup = ON”:
PICKUP TIME – 0.1 sec
and up to
PICKUP TIME
+ 1.5 x PICKUP TIME
Summary of Contents for E-Claw 600 1 sp
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