06
07
RIZE CZR
™
B OA R D
SE TTI NGS A ND F UNC TI O NS
RIZE CZR
™
B OA R D
SE TTI NGS A ND F UNC TI O NS
TURNING THE RIZE CZR™ ON AND OF F
To turn on the RIZE CZR
RIZE
RIZE CZR
RIZE CZR
RIZE CZR
RIZE CZR
™, press and hold the power button
until the LED’s turn blue. The blue light indicates board boot up.
After the boot up sequence, the LED’s will turn either RED
( no ball) or GREEN ( ball in breach, ready to fire) . To turn the
™ off, press and hold the power button until the LED’s
turn off.
NOTE: The RIZE CZR
RIZE CZR
™ automatically switches off after 10
minutes of non-use.
F IRING THE
™
A s soon as the marker is turned on and the LED’s turn from
blue to either red or green, the
™ is ready to fire. If there
is no ball and the LED’s are RED, you need to hold the
trigger for 1 second to force the
™ to fire once. If there is
a paintball inside the breech and the LED is green, just press
the trigger to fire the marker.
LED LIGHT INDICATOR
The
™ uses a super bright LED mounted on the circuit
board inside the grip frame. This light is used to provide
information to the user about the
™. It is mounted behind
the PROTO™ logo on the left side of the grip panel.
When you turn on the marker in normal operation mode with the power button, the light colors
mean the following:
Blue
-
Boot sequence
Red
-
Breech is clear, no ball detected inside the
™ ( eye is on)
Green
-
Ball in breech, ready to fire ( eye on)
Blinking
Red
-
Eye is turned off
Blinking
Green
-
Eye failure, eye is blocked or dirty ( see
™ Eye, page 26)
To turn off the eye feature press and hold the bottom button until the LED light starts blinking
Red indicating the eye feature is turned off.
NOTE: The eye is always activated when you turn the marker on.
When servicing your marker:
• Make sure a barrel plug is fitted to the
™.
• Make sure your hopper is removed from the
™.
• Make sure there are no paintballs in the breech of the
™.
• A lways remove the first stage regulator and relieve all residual gas
pressure from the
™ before disassembly.
• The
™
can hold a small residual charge of gas, typically 2 shots, with
the first stage regulator removed. A lways discharge the marker in a safe
direction to relieve this residual gas pressure.
RIZE CZR
RIZE CZR
RIZE CZR
RIZE CZR
RIZE CZR
RIZE
RIZE
W W W . D Y E
P A I N T B A L L . C O M
W W W . D Y E
P A I N T B A L L . C O M