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24
Backgammon
Aim of the game
By throwing the dice each player tries to
transport his own checkers into his home
area and then remove them from the board.
The
fi
rst player to clear all his checkers from
the board is the winner.
Setup
You require:
the backgammon board
2 x dice
30 x checkers (15 x blue, 15 x red)
(1 x doubling cube)
The players can decide individually on their home area and direction of play. If
a player decides on a home area this also determines the positioning of his op-
ponent. One player can decide where the other players starts by rolling the dice.
1. The board consists of 24 triangles called “points".
Between the sixth and seventh point on each side
there is the so-called “bar”. This divides the board
into the home board and the outer board.
2. The players play in opposite directions. One player
starts in his opponent's home area and then plays
in a clockwise direction, while the other does the
same in an anti-clockwise direction.
3. The game is played with 15 blue and 15 red check-
ers, which have a prescribed starting position. Two
checkers are placed on each
fi
rst point,
fi
ve check-
ers on each 12th point, three on each 17th point
and
fi
ve on each 19th point.
4. Two 6-sided dice are used.
5. In tournaments a doubling cube is also used.
Procedure
1. In the
fi
rst throw each player only uses one dice. The player who throws the highest
number begins. He can move his checkers forward by the total of his own throw and
that of his opponent. After this initial throw the players then take turns to throw two dice.
2. Each player now places his checkers in accordance with the number of the individual
dice he has thrown.
–
The numbers on the dice are not added together, however, but placed individually.
They can be placed with two checkers or with one checker, but the space between
them has to be open.
–
It is up to the player to decide which of the dice will be placed
fi
rst.