Page 6.2
Rev C August 2009
6. Maintenance
Digital Projection
TITAN sx+600/700.
User Manuall
Changing the lamp module
Turn the power OFF and allow the lamp to cool for 5 minutes.
Unscrew the four captive finger screws securing the rear door - the door is
tethered, so cannot be removed completely.
Disconnect the control cable from the rear of the lamp assembly.
Unscrew the two captive finger screws securing the lamp assembly to the
projector, and pull out the whole lamp assembly.
Disconnect the timer cable from the lamp module to be changed.
Unscrew the four screws securing the lamp module to the assembly.
Fit a new lamp module, making sure that the plug on the top of the module
mates properly with the power socket on the assembly.
Tighten the four lamp module fixing screws.
Reconnect the timer cable.
Re-fit the lamp assembly, making sure that no cables are trapped.
Reconnect the control cable.
Re-fit the rear door, making sure that the door tether is not trapped, and tighten
the four screws.
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Notes
Always allow the lamp to cool
for 5 minutes before:
- disconnecting the power
- moving the projector
- changing the lamp
There are no user-serviceable
parts inside the lamp module.
The whole module should be
replaced.
Only lamps supplied by
Digital Projection and
intended for this projector
should be used. Fitting any
other lamp could damage
both projector and lamp, and
will invalidate the warranty.
At the end of life, the lamp
will not strike, and the Lamp
Indicator on the control panel
will show red. (Typical lamp life
is 2000 hours)
Do not use the lamp for more
than 2000 hours, as this may
cause serious lamp failure,
damage the lamp module
and cause extra cost on
replacement.
Take care not to touch the
glass surface of the lamp
module. If you do accidentally
touch the glass, it should be
cleaned before use.
HID lamps produce high
intensity light. Do not look
directly at the light coming
from the lamp housing or the
lens.
The filter should be changed at
the same time as the lamp is
changed - see next page.
Opening the rear door will
switch the projector OFF. The
projector cannot be operated
until the door is fully closed.
Door
screws
Lamp
Module
Control cable
connector
Lamp
Assembly
Assembly
screws
Module
screws
Timer cable
connector
Power
connector
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