page 66
Digital Projection Mercury Quad Series
Operating Guide
USING THE PROJECTOR
Rev A March 2017
3D menu continued from previous page
Some 3D settings explained
Dark Time
Ghosting can be caused by the left and right images
overlapping during the time that the ZScreen or 3D
glasses are switching.
Dark Time
allows you to
minimize this effect.
Eye Swap
The outgoing 3D frames are in pairs - the dominant
frame being presented first. You can determine which
frame should be the dominant one.
By convention the default setting is
Left
.
Sync Delay
The sync signal from the 3D server will be in phase with
the frames generated by its graphics card. However,
to compensate for processing delays in the projector,
Sync Delay
introduces a delay to the sync output
signal sent to the ZScreen or 3D glasses.
Fully on
Fully off
Left
Right
Dark
time
Dark
time
Dark
time
Dominance Left
Dominance Right
LEFT 1
RIGHT 1
LEFT 2
RIGHT 2
LEFT 3
RIGHT 3
LEFT 3
RIGHT 1
LEFT 1
RIGHT 2
LEFT 2
RIGHT 3
Incoming
video
Incoming
sync signal
Video signal with
processing delays (and
dark time adjustment)
Sync output signal
after delay adjustment
Notes
In order to achieve maximum light
output and a smooth grayscale,
whilst eliminating ghosting,
the following procedure is
recommended:
1. Set
Dark Time to a value
appropriate to the glasses or
ZScreen, say 1.3 ms
or 1.95 ms
.
2. Adjust
Sync Offset time to eliminate
ghosting and achieve a smooth
grayscale.
3. Repeat steps 1 and 2 until the best
result is obtained.
Summary of Contents for Mercury Quad Series
Page 40: ...Digital Projection Mercury Quad Series Connection Guide This page is intentionally left blank...
Page 41: ...Rev A March 2017 Mercury Quad Series High Brightness Digital Video Projector OPERATING GUIDE 4...
Page 93: ...Rev A March 2017 Mercury Quad Series High Brightness Digital Video Projector REFERENCE GUIDE 4...
Page 129: ...Digital Projection Mercury Quad Series Reference Guide This page is intentionally left blank...