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Programming Flowcharts
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Execute an Overlay Animation Sequence
Get a surface DC to surface #1 with
OlFgGetSurfaceDC.
Draw an image on surface #1 with
standard GDI functions.
Release the surface #1 DC with
OlFgReleaseSurfaceDC.
Set surface #1 as the visible surface
with OlFgSetVisibleSurface.
Get a surface DC to surface #2 with
OlFgGetSurfaceDC.
Draw an image on surface #2 with
standard GDI functions.
Release the surface #2 DC with
OlFgReleaseSurfaceDC.
Get a handle to a WIN32[event]
synchronization object with
OlFgGetPassthruSyncEvent.
Wait for a WIN32[event]
synchronization object.
Wait for a WIN32[event]
synchronization object.
Set surface #2 as the visible surface
with OlFgSetVisibleSurface.
Summary of Contents for DT3153
Page 1: ...DT3153 UM 15478 H User s Manual ...
Page 4: ......
Page 8: ...Contents viii ...
Page 16: ...About this Manual xvi ...
Page 17: ...1 1 Overview Features 2 Supported Software 3 Accessories 4 ...
Page 66: ...Chapter 3 50 ...
Page 90: ...Chapter 4 74 ...
Page 101: ...85 A Specifications ...
Page 104: ...Appendix A 88 ...
Page 105: ...89 B Connector Pin Assignments Video Input Connector J1 90 Video Coaxial Connector J2 92 ...
Page 136: ......
Page 140: ......